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<!-- Licensed under a BSD license. See license.html for license -->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
<title>Three.js - Primitives</title>
<style>
html, body {
height: 100%;
margin: 0;
}
#c {
width: 100%;
height: 100%;
display: block;
}
</style>
</head>
<body>
<canvas id="c"></canvas>
</body>
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "../../build/three.module.js",
"three/addons/": "../../examples/jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import {FontLoader} from 'three/addons/loaders/FontLoader.js';
import {TextGeometry} from 'three/addons/geometries/TextGeometry.js';
function main() {
const canvas = document.querySelector('#c');
const renderer = new THREE.WebGLRenderer({canvas});
const fov = 40;
const aspect = 2; // the canvas default
const near = 0.1;
const far = 1000;
const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
camera.position.z = 40;
const scene = new THREE.Scene();
scene.background = new THREE.Color(0xAAAAAA);
{
const color = 0xFFFFFF;
const intensity = 1;
const light = new THREE.DirectionalLight(color, intensity);
light.position.set(-1, 2, 4);
scene.add(light);
}
{
const color = 0xFFFFFF;
const intensity = 1;
const light = new THREE.DirectionalLight(color, intensity);
light.position.set(1, -2, -4);
scene.add(light);
}
const objects = [];
const spread = 15;
function addObject(x, y, obj) {
obj.position.x = x * spread;
obj.position.y = y * spread;
scene.add(obj);
objects.push(obj);
}
function createMaterial() {
const material = new THREE.MeshPhongMaterial({
side: THREE.DoubleSide,
});
const hue = Math.random();
const saturation = 1;
const luminance = .5;
material.color.setHSL(hue, saturation, luminance);
return material;
}
function addSolidGeometry(x, y, geometry) {
const mesh = new THREE.Mesh(geometry, createMaterial());
addObject(x, y, mesh);
}
{
const loader = new FontLoader();
// promisify font loading
function loadFont(url) {
return new Promise((resolve, reject) => {
loader.load(url, resolve, undefined, reject);
});
}
async function doit() {
const font = await loadFont('/examples/fonts/helvetiker_regular.typeface.json'); /* threejs.org: url */
const geometry = new TextGeometry('three.js', {
font: font,
size: 3.0,
height: .2,
curveSegments: 12,
bevelEnabled: true,
bevelThickness: 0.15,
bevelSize: .3,
bevelSegments: 5,
});
addSolidGeometry(-.5, 0, geometry);
const mesh = new THREE.Mesh(geometry, createMaterial());
geometry.computeBoundingBox();
geometry.boundingBox.getCenter(mesh.position).multiplyScalar(-1);
const parent = new THREE.Object3D();
parent.add(mesh);
addObject(.5, 0, parent);
}
doit();
}
function resizeRendererToDisplaySize(renderer) {
const canvas = renderer.domElement;
const width = canvas.clientWidth;
const height = canvas.clientHeight;
const needResize = canvas.width !== width || canvas.height !== height;
if (needResize) {
renderer.setSize(width, height, false);
}
return needResize;
}
function render(time) {
time *= 0.001;
if (resizeRendererToDisplaySize(renderer)) {
const canvas = renderer.domElement;
camera.aspect = canvas.clientWidth / canvas.clientHeight;
camera.updateProjectionMatrix();
}
objects.forEach((obj, ndx) => {
const speed = .5 + ndx * .05;
const rot = time * speed;
obj.rotation.x = rot;
obj.rotation.y = rot;
});
renderer.render(scene, camera);
requestAnimationFrame(render);
}
requestAnimationFrame(render);
}
main();
</script>
</html>