You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
67 lines
1.5 KiB
67 lines
1.5 KiB
import {
|
|
ShaderMaterial,
|
|
UniformsUtils
|
|
} from 'three';
|
|
import { Pass, FullScreenQuad } from './Pass.js';
|
|
import { FilmShader } from '../shaders/FilmShader.js';
|
|
|
|
class FilmPass extends Pass {
|
|
|
|
constructor( noiseIntensity, scanlinesIntensity, scanlinesCount, grayscale ) {
|
|
|
|
super();
|
|
|
|
if ( FilmShader === undefined ) console.error( 'THREE.FilmPass relies on FilmShader' );
|
|
|
|
const shader = FilmShader;
|
|
|
|
this.uniforms = UniformsUtils.clone( shader.uniforms );
|
|
|
|
this.material = new ShaderMaterial( {
|
|
|
|
uniforms: this.uniforms,
|
|
vertexShader: shader.vertexShader,
|
|
fragmentShader: shader.fragmentShader
|
|
|
|
} );
|
|
|
|
if ( grayscale !== undefined ) this.uniforms.grayscale.value = grayscale;
|
|
if ( noiseIntensity !== undefined ) this.uniforms.nIntensity.value = noiseIntensity;
|
|
if ( scanlinesIntensity !== undefined ) this.uniforms.sIntensity.value = scanlinesIntensity;
|
|
if ( scanlinesCount !== undefined ) this.uniforms.sCount.value = scanlinesCount;
|
|
|
|
this.fsQuad = new FullScreenQuad( this.material );
|
|
|
|
}
|
|
|
|
render( renderer, writeBuffer, readBuffer, deltaTime /*, maskActive */ ) {
|
|
|
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
this.uniforms[ 'time' ].value += deltaTime;
|
|
|
|
if ( this.renderToScreen ) {
|
|
|
|
renderer.setRenderTarget( null );
|
|
this.fsQuad.render( renderer );
|
|
|
|
} else {
|
|
|
|
renderer.setRenderTarget( writeBuffer );
|
|
if ( this.clear ) renderer.clear();
|
|
this.fsQuad.render( renderer );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
dispose() {
|
|
|
|
this.material.dispose();
|
|
|
|
this.fsQuad.dispose();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export { FilmPass };
|
|
|