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import Node from '../core/Node.js';
import AttributeNode from '../core/AttributeNode.js';
import VaryingNode from '../core/VaryingNode.js';
import ModelNode from '../accessors/ModelNode.js';
import CameraNode from '../accessors/CameraNode.js';
import OperatorNode from '../math/OperatorNode.js';
import MathNode from '../math/MathNode.js';
import SplitNode from '../utils/SplitNode.js';
class TangentNode extends Node {
static GEOMETRY = 'geometry';
static LOCAL = 'local';
static VIEW = 'view';
static WORLD = 'world';
constructor( scope = TangentNode.LOCAL ) {
super();
this.scope = scope;
}
getHash( /*builder*/ ) {
return `tangent-${this.scope}`;
}
getNodeType() {
const scope = this.scope;
if ( scope === TangentNode.GEOMETRY ) {
return 'vec4';
}
return 'vec3';
}
generate( builder ) {
const scope = this.scope;
let outputNode = null;
if ( scope === TangentNode.GEOMETRY ) {
outputNode = new AttributeNode( 'tangent', 'vec4' );
} else if ( scope === TangentNode.LOCAL ) {
outputNode = new VaryingNode( new SplitNode( new TangentNode( TangentNode.GEOMETRY ), 'xyz' ) );
} else if ( scope === TangentNode.VIEW ) {
const vertexNode = new SplitNode( new OperatorNode( '*', new ModelNode( ModelNode.VIEW_MATRIX ), new TangentNode( TangentNode.LOCAL ) ), 'xyz' );
outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexNode ) );
} else if ( scope === TangentNode.WORLD ) {
const vertexNode = new MathNode( MathNode.TRANSFORM_DIRECTION, new TangentNode( TangentNode.VIEW ), new CameraNode( CameraNode.VIEW_MATRIX ) );
outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexNode ) );
}
return outputNode.build( builder, this.getNodeType( builder ) );
}
serialize( data ) {
super.serialize( data );
data.scope = this.scope;
}
deserialize( data ) {
super.deserialize( data );
this.scope = data.scope;
}
}
export default TangentNode;