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import {
DataTextureLoader,
DataUtils,
FloatType,
HalfFloatType,
LinearEncoding,
LinearFilter,
RedFormat,
RGBAFormat
} from 'three';
import * as fflate from '../libs/fflate.module.js';
/**
* OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
* Supports reading as UnsignedByte, HalfFloat and Float type data texture.
*
* Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
* implementation, so I have preserved their copyright notices.
*/
// /*
// Copyright (c) 2014 - 2017, Syoyo Fujita
// All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Syoyo Fujita nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// */
// // TinyEXR contains some OpenEXR code, which is licensed under ------------
// ///////////////////////////////////////////////////////////////////////////
// //
// // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// // Digital Ltd. LLC
// //
// // All rights reserved.
// //
// // Redistribution and use in source and binary forms, with or without
// // modification, are permitted provided that the following conditions are
// // met:
// // * Redistributions of source code must retain the above copyright
// // notice, this list of conditions and the following disclaimer.
// // * Redistributions in binary form must reproduce the above
// // copyright notice, this list of conditions and the following disclaimer
// // in the documentation and/or other materials provided with the
// // distribution.
// // * Neither the name of Industrial Light & Magic nor the names of
// // its contributors may be used to endorse or promote products derived
// // from this software without specific prior written permission.
// //
// // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// //
// ///////////////////////////////////////////////////////////////////////////
// // End of OpenEXR license -------------------------------------------------
class EXRLoader extends DataTextureLoader {
constructor( manager ) {
super( manager );
this.type = HalfFloatType;
}
parse( buffer ) {
const USHORT_RANGE = ( 1 << 16 );
const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
const HUF_ENCBITS = 16; // literal (value) bit length
const HUF_DECBITS = 14; // decoding bit size (>= 8)
const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
const HUF_DECMASK = HUF_DECSIZE - 1;
const NBITS = 16;
const A_OFFSET = 1 << ( NBITS - 1 );
const MOD_MASK = ( 1 << NBITS ) - 1;
const SHORT_ZEROCODE_RUN = 59;
const LONG_ZEROCODE_RUN = 63;
const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
const ULONG_SIZE = 8;
const FLOAT32_SIZE = 4;
const INT32_SIZE = 4;
const INT16_SIZE = 2;
const INT8_SIZE = 1;
const STATIC_HUFFMAN = 0;
const DEFLATE = 1;
const UNKNOWN = 0;
const LOSSY_DCT = 1;
const RLE = 2;
const logBase = Math.pow( 2.7182818, 2.2 );
function reverseLutFromBitmap( bitmap, lut ) {
let k = 0;
for ( let i = 0; i < USHORT_RANGE; ++ i ) {
if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
lut[ k ++ ] = i;
}
}
const n = k - 1;
while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
return n;
}
function hufClearDecTable( hdec ) {
for ( let i = 0; i < HUF_DECSIZE; i ++ ) {
hdec[ i ] = {};
hdec[ i ].len = 0;
hdec[ i ].lit = 0;
hdec[ i ].p = null;
}
}
const getBitsReturn = { l: 0, c: 0, lc: 0 };
function getBits( nBits, c, lc, uInt8Array, inOffset ) {
while ( lc < nBits ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
}
lc -= nBits;
getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
getBitsReturn.c = c;
getBitsReturn.lc = lc;
}
const hufTableBuffer = new Array( 59 );
function hufCanonicalCodeTable( hcode ) {
for ( let i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
let c = 0;
for ( let i = 58; i > 0; -- i ) {
const nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
hufTableBuffer[ i ] = c;
c = nc;
}
for ( let i = 0; i < HUF_ENCSIZE; ++ i ) {
const l = hcode[ i ];
if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
}
}
function hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, hcode ) {
const p = inOffset;
let c = 0;
let lc = 0;
for ( ; im <= iM; im ++ ) {
if ( p.value - inOffset.value > ni ) return false;
getBits( 6, c, lc, uInt8Array, p );
const l = getBitsReturn.l;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
hcode[ im ] = l;
if ( l == LONG_ZEROCODE_RUN ) {
if ( p.value - inOffset.value > ni ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
getBits( 8, c, lc, uInt8Array, p );
let zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
c = getBitsReturn.c;
lc = getBitsReturn.lc;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
} else if ( l >= SHORT_ZEROCODE_RUN ) {
let zerun = l - SHORT_ZEROCODE_RUN + 2;
if ( im + zerun > iM + 1 ) {
throw new Error( 'Something wrong with hufUnpackEncTable' );
}
while ( zerun -- ) hcode[ im ++ ] = 0;
im --;
}
}
hufCanonicalCodeTable( hcode );
}
function hufLength( code ) {
return code & 63;
}
function hufCode( code ) {
return code >> 6;
}
function hufBuildDecTable( hcode, im, iM, hdecod ) {
for ( ; im <= iM; im ++ ) {
const c = hufCode( hcode[ im ] );
const l = hufLength( hcode[ im ] );
if ( c >> l ) {
throw new Error( 'Invalid table entry' );
}
if ( l > HUF_DECBITS ) {
const pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
if ( pl.len ) {
throw new Error( 'Invalid table entry' );
}
pl.lit ++;
if ( pl.p ) {
const p = pl.p;
pl.p = new Array( pl.lit );
for ( let i = 0; i < pl.lit - 1; ++ i ) {
pl.p[ i ] = p[ i ];
}
} else {
pl.p = new Array( 1 );
}
pl.p[ pl.lit - 1 ] = im;
} else if ( l ) {
let plOffset = 0;
for ( let i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
const pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
if ( pl.len || pl.p ) {
throw new Error( 'Invalid table entry' );
}
pl.len = l;
pl.lit = im;
plOffset ++;
}
}
}
return true;
}
const getCharReturn = { c: 0, lc: 0 };
function getChar( c, lc, uInt8Array, inOffset ) {
c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
lc += 8;
getCharReturn.c = c;
getCharReturn.lc = lc;
}
const getCodeReturn = { c: 0, lc: 0 };
function getCode( po, rlc, c, lc, uInt8Array, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
if ( po == rlc ) {
if ( lc < 8 ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
lc -= 8;
let cs = ( c >> lc );
cs = new Uint8Array( [ cs ] )[ 0 ];
if ( outBufferOffset.value + cs > outBufferEndOffset ) {
return false;
}
const s = outBuffer[ outBufferOffset.value - 1 ];
while ( cs -- > 0 ) {
outBuffer[ outBufferOffset.value ++ ] = s;
}
} else if ( outBufferOffset.value < outBufferEndOffset ) {
outBuffer[ outBufferOffset.value ++ ] = po;
} else {
return false;
}
getCodeReturn.c = c;
getCodeReturn.lc = lc;
}
function UInt16( value ) {
return ( value & 0xFFFF );
}
function Int16( value ) {
const ref = UInt16( value );
return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
}
const wdec14Return = { a: 0, b: 0 };
function wdec14( l, h ) {
const ls = Int16( l );
const hs = Int16( h );
const hi = hs;
const ai = ls + ( hi & 1 ) + ( hi >> 1 );
const as = ai;
const bs = ai - hi;
wdec14Return.a = as;
wdec14Return.b = bs;
}
function wdec16( l, h ) {
const m = UInt16( l );
const d = UInt16( h );
const bb = ( m - ( d >> 1 ) ) & MOD_MASK;
const aa = ( d + bb - A_OFFSET ) & MOD_MASK;
wdec14Return.a = aa;
wdec14Return.b = bb;
}
function wav2Decode( buffer, j, nx, ox, ny, oy, mx ) {
const w14 = mx < ( 1 << 14 );
const n = ( nx > ny ) ? ny : nx;
let p = 1;
let p2;
let py;
while ( p <= n ) p <<= 1;
p >>= 1;
p2 = p;
p >>= 1;
while ( p >= 1 ) {
py = 0;
const ey = py + oy * ( ny - p2 );
const oy1 = oy * p;
const oy2 = oy * p2;
const ox1 = ox * p;
const ox2 = ox * p2;
let i00, i01, i10, i11;
for ( ; py <= ey; py += oy2 ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
const p10 = px + oy1;
const p11 = p10 + ox1;
if ( w14 ) {
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec14( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec14( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
} else {
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
i10 = wdec14Return.b;
wdec16( buffer[ p01 + j ], buffer[ p11 + j ] );
i01 = wdec14Return.a;
i11 = wdec14Return.b;
wdec16( i00, i01 );
buffer[ px + j ] = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
wdec16( i10, i11 );
buffer[ p10 + j ] = wdec14Return.a;
buffer[ p11 + j ] = wdec14Return.b;
}
}
if ( nx & p ) {
const p10 = px + oy1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p10 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p10 + j ] );
i00 = wdec14Return.a;
buffer[ p10 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
if ( ny & p ) {
let px = py;
const ex = py + ox * ( nx - p2 );
for ( ; px <= ex; px += ox2 ) {
const p01 = px + ox1;
if ( w14 )
wdec14( buffer[ px + j ], buffer[ p01 + j ] );
else
wdec16( buffer[ px + j ], buffer[ p01 + j ] );
i00 = wdec14Return.a;
buffer[ p01 + j ] = wdec14Return.b;
buffer[ px + j ] = i00;
}
}
p2 = p;
p >>= 1;
}
return py;
}
function hufDecode( encodingTable, decodingTable, uInt8Array, inOffset, ni, rlc, no, outBuffer, outOffset ) {
let c = 0;
let lc = 0;
const outBufferEndOffset = no;
const inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
while ( inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
while ( lc >= HUF_DECBITS ) {
const index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
const pl = decodingTable[ index ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
if ( ! pl.p ) {
throw new Error( 'hufDecode issues' );
}
let j;
for ( j = 0; j < pl.lit; j ++ ) {
const l = hufLength( encodingTable[ pl.p[ j ] ] );
while ( lc < l && inOffset.value < inOffsetEnd ) {
getChar( c, lc, uInt8Array, inOffset );
c = getCharReturn.c;
lc = getCharReturn.lc;
}
if ( lc >= l ) {
if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
lc -= l;
getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
break;
}
}
}
if ( j == pl.lit ) {
throw new Error( 'hufDecode issues' );
}
}
}
}
const i = ( 8 - ni ) & 7;
c >>= i;
lc -= i;
while ( lc > 0 ) {
const pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
if ( pl.len ) {
lc -= pl.len;
getCode( pl.lit, rlc, c, lc, uInt8Array, inOffset, outBuffer, outOffset, outBufferEndOffset );
c = getCodeReturn.c;
lc = getCodeReturn.lc;
} else {
throw new Error( 'hufDecode issues' );
}
}
return true;
}
function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw ) {
const outOffset = { value: 0 };
const initialInOffset = inOffset.value;
const im = parseUint32( inDataView, inOffset );
const iM = parseUint32( inDataView, inOffset );
inOffset.value += 4;
const nBits = parseUint32( inDataView, inOffset );
inOffset.value += 4;
if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
throw new Error( 'Something wrong with HUF_ENCSIZE' );
}
const freq = new Array( HUF_ENCSIZE );
const hdec = new Array( HUF_DECSIZE );
hufClearDecTable( hdec );
const ni = nCompressed - ( inOffset.value - initialInOffset );
hufUnpackEncTable( uInt8Array, inOffset, ni, im, iM, freq );
if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
throw new Error( 'Something wrong with hufUncompress' );
}
hufBuildDecTable( freq, im, iM, hdec );
hufDecode( freq, hdec, uInt8Array, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
}
function applyLut( lut, data, nData ) {
for ( let i = 0; i < nData; ++ i ) {
data[ i ] = lut[ data[ i ] ];
}
}
function predictor( source ) {
for ( let t = 1; t < source.length; t ++ ) {
const d = source[ t - 1 ] + source[ t ] - 128;
source[ t ] = d;
}
}
function interleaveScalar( source, out ) {
let t1 = 0;
let t2 = Math.floor( ( source.length + 1 ) / 2 );
let s = 0;
const stop = source.length - 1;
while ( true ) {
if ( s > stop ) break;
out[ s ++ ] = source[ t1 ++ ];
if ( s > stop ) break;
out[ s ++ ] = source[ t2 ++ ];
}
}
function decodeRunLength( source ) {
let size = source.byteLength;
const out = new Array();
let p = 0;
const reader = new DataView( source );
while ( size > 0 ) {
const l = reader.getInt8( p ++ );
if ( l < 0 ) {
const count = - l;
size -= count + 1;
for ( let i = 0; i < count; i ++ ) {
out.push( reader.getUint8( p ++ ) );
}
} else {
const count = l;
size -= 2;
const value = reader.getUint8( p ++ );
for ( let i = 0; i < count + 1; i ++ ) {
out.push( value );
}
}
}
return out;
}
function lossyDctDecode( cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer ) {
let dataView = new DataView( outBuffer.buffer );
const width = channelData[ cscSet.idx[ 0 ] ].width;
const height = channelData[ cscSet.idx[ 0 ] ].height;
const numComp = 3;
const numFullBlocksX = Math.floor( width / 8.0 );
const numBlocksX = Math.ceil( width / 8.0 );
const numBlocksY = Math.ceil( height / 8.0 );
const leftoverX = width - ( numBlocksX - 1 ) * 8;
const leftoverY = height - ( numBlocksY - 1 ) * 8;
const currAcComp = { value: 0 };
const currDcComp = new Array( numComp );
const dctData = new Array( numComp );
const halfZigBlock = new Array( numComp );
const rowBlock = new Array( numComp );
const rowOffsets = new Array( numComp );
for ( let comp = 0; comp < numComp; ++ comp ) {
rowOffsets[ comp ] = rowPtrs[ cscSet.idx[ comp ] ];
currDcComp[ comp ] = ( comp < 1 ) ? 0 : currDcComp[ comp - 1 ] + numBlocksX * numBlocksY;
dctData[ comp ] = new Float32Array( 64 );
halfZigBlock[ comp ] = new Uint16Array( 64 );
rowBlock[ comp ] = new Uint16Array( numBlocksX * 64 );
}
for ( let blocky = 0; blocky < numBlocksY; ++ blocky ) {
let maxY = 8;
if ( blocky == numBlocksY - 1 )
maxY = leftoverY;
let maxX = 8;
for ( let blockx = 0; blockx < numBlocksX; ++ blockx ) {
if ( blockx == numBlocksX - 1 )
maxX = leftoverX;
for ( let comp = 0; comp < numComp; ++ comp ) {
halfZigBlock[ comp ].fill( 0 );
// set block DC component
halfZigBlock[ comp ][ 0 ] = dcBuffer[ currDcComp[ comp ] ++ ];
// set block AC components
unRleAC( currAcComp, acBuffer, halfZigBlock[ comp ] );
// UnZigZag block to float
unZigZag( halfZigBlock[ comp ], dctData[ comp ] );
// decode float dct
dctInverse( dctData[ comp ] );
}
if ( numComp == 3 ) {
csc709Inverse( dctData );
}
for ( let comp = 0; comp < numComp; ++ comp ) {
convertToHalf( dctData[ comp ], rowBlock[ comp ], blockx * 64 );
}
} // blockx
let offset = 0;
for ( let comp = 0; comp < numComp; ++ comp ) {
const type = channelData[ cscSet.idx[ comp ] ].type;
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
offset = rowOffsets[ comp ][ y ];
for ( let blockx = 0; blockx < numFullBlocksX; ++ blockx ) {
const src = blockx * 64 + ( ( y & 0x7 ) * 8 );
dataView.setUint16( offset + 0 * INT16_SIZE * type, rowBlock[ comp ][ src + 0 ], true );
dataView.setUint16( offset + 1 * INT16_SIZE * type, rowBlock[ comp ][ src + 1 ], true );
dataView.setUint16( offset + 2 * INT16_SIZE * type, rowBlock[ comp ][ src + 2 ], true );
dataView.setUint16( offset + 3 * INT16_SIZE * type, rowBlock[ comp ][ src + 3 ], true );
dataView.setUint16( offset + 4 * INT16_SIZE * type, rowBlock[ comp ][ src + 4 ], true );
dataView.setUint16( offset + 5 * INT16_SIZE * type, rowBlock[ comp ][ src + 5 ], true );
dataView.setUint16( offset + 6 * INT16_SIZE * type, rowBlock[ comp ][ src + 6 ], true );
dataView.setUint16( offset + 7 * INT16_SIZE * type, rowBlock[ comp ][ src + 7 ], true );
offset += 8 * INT16_SIZE * type;
}
}
// handle partial X blocks
if ( numFullBlocksX != numBlocksX ) {
for ( let y = 8 * blocky; y < 8 * blocky + maxY; ++ y ) {
const offset = rowOffsets[ comp ][ y ] + 8 * numFullBlocksX * INT16_SIZE * type;
const src = numFullBlocksX * 64 + ( ( y & 0x7 ) * 8 );
for ( let x = 0; x < maxX; ++ x ) {
dataView.setUint16( offset + x * INT16_SIZE * type, rowBlock[ comp ][ src + x ], true );
}
}
}
} // comp
} // blocky
const halfRow = new Uint16Array( width );
dataView = new DataView( outBuffer.buffer );
// convert channels back to float, if needed
for ( let comp = 0; comp < numComp; ++ comp ) {
channelData[ cscSet.idx[ comp ] ].decoded = true;
const type = channelData[ cscSet.idx[ comp ] ].type;
if ( channelData[ comp ].type != 2 ) continue;
for ( let y = 0; y < height; ++ y ) {
const offset = rowOffsets[ comp ][ y ];
for ( let x = 0; x < width; ++ x ) {
halfRow[ x ] = dataView.getUint16( offset + x * INT16_SIZE * type, true );
}
for ( let x = 0; x < width; ++ x ) {
dataView.setFloat32( offset + x * INT16_SIZE * type, decodeFloat16( halfRow[ x ] ), true );
}
}
}
}
function unRleAC( currAcComp, acBuffer, halfZigBlock ) {
let acValue;
let dctComp = 1;
while ( dctComp < 64 ) {
acValue = acBuffer[ currAcComp.value ];
if ( acValue == 0xff00 ) {
dctComp = 64;
} else if ( acValue >> 8 == 0xff ) {
dctComp += acValue & 0xff;
} else {
halfZigBlock[ dctComp ] = acValue;
dctComp ++;
}
currAcComp.value ++;
}
}
function unZigZag( src, dst ) {
dst[ 0 ] = decodeFloat16( src[ 0 ] );
dst[ 1 ] = decodeFloat16( src[ 1 ] );
dst[ 2 ] = decodeFloat16( src[ 5 ] );
dst[ 3 ] = decodeFloat16( src[ 6 ] );
dst[ 4 ] = decodeFloat16( src[ 14 ] );
dst[ 5 ] = decodeFloat16( src[ 15 ] );
dst[ 6 ] = decodeFloat16( src[ 27 ] );
dst[ 7 ] = decodeFloat16( src[ 28 ] );
dst[ 8 ] = decodeFloat16( src[ 2 ] );
dst[ 9 ] = decodeFloat16( src[ 4 ] );
dst[ 10 ] = decodeFloat16( src[ 7 ] );
dst[ 11 ] = decodeFloat16( src[ 13 ] );
dst[ 12 ] = decodeFloat16( src[ 16 ] );
dst[ 13 ] = decodeFloat16( src[ 26 ] );
dst[ 14 ] = decodeFloat16( src[ 29 ] );
dst[ 15 ] = decodeFloat16( src[ 42 ] );
dst[ 16 ] = decodeFloat16( src[ 3 ] );
dst[ 17 ] = decodeFloat16( src[ 8 ] );
dst[ 18 ] = decodeFloat16( src[ 12 ] );
dst[ 19 ] = decodeFloat16( src[ 17 ] );
dst[ 20 ] = decodeFloat16( src[ 25 ] );
dst[ 21 ] = decodeFloat16( src[ 30 ] );
dst[ 22 ] = decodeFloat16( src[ 41 ] );
dst[ 23 ] = decodeFloat16( src[ 43 ] );
dst[ 24 ] = decodeFloat16( src[ 9 ] );
dst[ 25 ] = decodeFloat16( src[ 11 ] );
dst[ 26 ] = decodeFloat16( src[ 18 ] );
dst[ 27 ] = decodeFloat16( src[ 24 ] );
dst[ 28 ] = decodeFloat16( src[ 31 ] );
dst[ 29 ] = decodeFloat16( src[ 40 ] );
dst[ 30 ] = decodeFloat16( src[ 44 ] );
dst[ 31 ] = decodeFloat16( src[ 53 ] );
dst[ 32 ] = decodeFloat16( src[ 10 ] );
dst[ 33 ] = decodeFloat16( src[ 19 ] );
dst[ 34 ] = decodeFloat16( src[ 23 ] );
dst[ 35 ] = decodeFloat16( src[ 32 ] );
dst[ 36 ] = decodeFloat16( src[ 39 ] );
dst[ 37 ] = decodeFloat16( src[ 45 ] );
dst[ 38 ] = decodeFloat16( src[ 52 ] );
dst[ 39 ] = decodeFloat16( src[ 54 ] );
dst[ 40 ] = decodeFloat16( src[ 20 ] );
dst[ 41 ] = decodeFloat16( src[ 22 ] );
dst[ 42 ] = decodeFloat16( src[ 33 ] );
dst[ 43 ] = decodeFloat16( src[ 38 ] );
dst[ 44 ] = decodeFloat16( src[ 46 ] );
dst[ 45 ] = decodeFloat16( src[ 51 ] );
dst[ 46 ] = decodeFloat16( src[ 55 ] );
dst[ 47 ] = decodeFloat16( src[ 60 ] );
dst[ 48 ] = decodeFloat16( src[ 21 ] );
dst[ 49 ] = decodeFloat16( src[ 34 ] );
dst[ 50 ] = decodeFloat16( src[ 37 ] );
dst[ 51 ] = decodeFloat16( src[ 47 ] );
dst[ 52 ] = decodeFloat16( src[ 50 ] );
dst[ 53 ] = decodeFloat16( src[ 56 ] );
dst[ 54 ] = decodeFloat16( src[ 59 ] );
dst[ 55 ] = decodeFloat16( src[ 61 ] );
dst[ 56 ] = decodeFloat16( src[ 35 ] );
dst[ 57 ] = decodeFloat16( src[ 36 ] );
dst[ 58 ] = decodeFloat16( src[ 48 ] );
dst[ 59 ] = decodeFloat16( src[ 49 ] );
dst[ 60 ] = decodeFloat16( src[ 57 ] );
dst[ 61 ] = decodeFloat16( src[ 58 ] );
dst[ 62 ] = decodeFloat16( src[ 62 ] );
dst[ 63 ] = decodeFloat16( src[ 63 ] );
}
function dctInverse( data ) {
const a = 0.5 * Math.cos( 3.14159 / 4.0 );
const b = 0.5 * Math.cos( 3.14159 / 16.0 );
const c = 0.5 * Math.cos( 3.14159 / 8.0 );
const d = 0.5 * Math.cos( 3.0 * 3.14159 / 16.0 );
const e = 0.5 * Math.cos( 5.0 * 3.14159 / 16.0 );
const f = 0.5 * Math.cos( 3.0 * 3.14159 / 8.0 );
const g = 0.5 * Math.cos( 7.0 * 3.14159 / 16.0 );
const alpha = new Array( 4 );
const beta = new Array( 4 );
const theta = new Array( 4 );
const gamma = new Array( 4 );
for ( let row = 0; row < 8; ++ row ) {
const rowPtr = row * 8;
alpha[ 0 ] = c * data[ rowPtr + 2 ];
alpha[ 1 ] = f * data[ rowPtr + 2 ];
alpha[ 2 ] = c * data[ rowPtr + 6 ];
alpha[ 3 ] = f * data[ rowPtr + 6 ];
beta[ 0 ] = b * data[ rowPtr + 1 ] + d * data[ rowPtr + 3 ] + e * data[ rowPtr + 5 ] + g * data[ rowPtr + 7 ];
beta[ 1 ] = d * data[ rowPtr + 1 ] - g * data[ rowPtr + 3 ] - b * data[ rowPtr + 5 ] - e * data[ rowPtr + 7 ];
beta[ 2 ] = e * data[ rowPtr + 1 ] - b * data[ rowPtr + 3 ] + g * data[ rowPtr + 5 ] + d * data[ rowPtr + 7 ];
beta[ 3 ] = g * data[ rowPtr + 1 ] - e * data[ rowPtr + 3 ] + d * data[ rowPtr + 5 ] - b * data[ rowPtr + 7 ];
theta[ 0 ] = a * ( data[ rowPtr + 0 ] + data[ rowPtr + 4 ] );
theta[ 3 ] = a * ( data[ rowPtr + 0 ] - data[ rowPtr + 4 ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ rowPtr + 0 ] = gamma[ 0 ] + beta[ 0 ];
data[ rowPtr + 1 ] = gamma[ 1 ] + beta[ 1 ];
data[ rowPtr + 2 ] = gamma[ 2 ] + beta[ 2 ];
data[ rowPtr + 3 ] = gamma[ 3 ] + beta[ 3 ];
data[ rowPtr + 4 ] = gamma[ 3 ] - beta[ 3 ];
data[ rowPtr + 5 ] = gamma[ 2 ] - beta[ 2 ];
data[ rowPtr + 6 ] = gamma[ 1 ] - beta[ 1 ];
data[ rowPtr + 7 ] = gamma[ 0 ] - beta[ 0 ];
}
for ( let column = 0; column < 8; ++ column ) {
alpha[ 0 ] = c * data[ 16 + column ];
alpha[ 1 ] = f * data[ 16 + column ];
alpha[ 2 ] = c * data[ 48 + column ];
alpha[ 3 ] = f * data[ 48 + column ];
beta[ 0 ] = b * data[ 8 + column ] + d * data[ 24 + column ] + e * data[ 40 + column ] + g * data[ 56 + column ];
beta[ 1 ] = d * data[ 8 + column ] - g * data[ 24 + column ] - b * data[ 40 + column ] - e * data[ 56 + column ];
beta[ 2 ] = e * data[ 8 + column ] - b * data[ 24 + column ] + g * data[ 40 + column ] + d * data[ 56 + column ];
beta[ 3 ] = g * data[ 8 + column ] - e * data[ 24 + column ] + d * data[ 40 + column ] - b * data[ 56 + column ];
theta[ 0 ] = a * ( data[ column ] + data[ 32 + column ] );
theta[ 3 ] = a * ( data[ column ] - data[ 32 + column ] );
theta[ 1 ] = alpha[ 0 ] + alpha[ 3 ];
theta[ 2 ] = alpha[ 1 ] - alpha[ 2 ];
gamma[ 0 ] = theta[ 0 ] + theta[ 1 ];
gamma[ 1 ] = theta[ 3 ] + theta[ 2 ];
gamma[ 2 ] = theta[ 3 ] - theta[ 2 ];
gamma[ 3 ] = theta[ 0 ] - theta[ 1 ];
data[ 0 + column ] = gamma[ 0 ] + beta[ 0 ];
data[ 8 + column ] = gamma[ 1 ] + beta[ 1 ];
data[ 16 + column ] = gamma[ 2 ] + beta[ 2 ];
data[ 24 + column ] = gamma[ 3 ] + beta[ 3 ];
data[ 32 + column ] = gamma[ 3 ] - beta[ 3 ];
data[ 40 + column ] = gamma[ 2 ] - beta[ 2 ];
data[ 48 + column ] = gamma[ 1 ] - beta[ 1 ];
data[ 56 + column ] = gamma[ 0 ] - beta[ 0 ];
}
}
function csc709Inverse( data ) {
for ( let i = 0; i < 64; ++ i ) {
const y = data[ 0 ][ i ];
const cb = data[ 1 ][ i ];
const cr = data[ 2 ][ i ];
data[ 0 ][ i ] = y + 1.5747 * cr;
data[ 1 ][ i ] = y - 0.1873 * cb - 0.4682 * cr;
data[ 2 ][ i ] = y + 1.8556 * cb;
}
}
function convertToHalf( src, dst, idx ) {
for ( let i = 0; i < 64; ++ i ) {
dst[ idx + i ] = DataUtils.toHalfFloat( toLinear( src[ i ] ) );
}
}
function toLinear( float ) {
if ( float <= 1 ) {
return Math.sign( float ) * Math.pow( Math.abs( float ), 2.2 );
} else {
return Math.sign( float ) * Math.pow( logBase, Math.abs( float ) - 1.0 );
}
}
function uncompressRAW( info ) {
return new DataView( info.array.buffer, info.offset.value, info.size );
}
function uncompressRLE( info ) {
const compressed = info.viewer.buffer.slice( info.offset.value, info.offset.value + info.size );
const rawBuffer = new Uint8Array( decodeRunLength( compressed ) );
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressZIP( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
if ( typeof fflate === 'undefined' ) {
console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
}
const rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
const tmpBuffer = new Uint8Array( rawBuffer.length );
predictor( rawBuffer ); // revert predictor
interleaveScalar( rawBuffer, tmpBuffer ); // interleave pixels
return new DataView( tmpBuffer.buffer );
}
function uncompressPIZ( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint16Array( info.width * info.scanlineBlockSize * ( info.channels * info.type ) );
const bitmap = new Uint8Array( BITMAP_SIZE );
// Setup channel info
let outBufferEnd = 0;
const pizChannelData = new Array( info.channels );
for ( let i = 0; i < info.channels; i ++ ) {
pizChannelData[ i ] = {};
pizChannelData[ i ][ 'start' ] = outBufferEnd;
pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
pizChannelData[ i ][ 'nx' ] = info.width;
pizChannelData[ i ][ 'ny' ] = info.lines;
pizChannelData[ i ][ 'size' ] = info.type;
outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
}
// Read range compression data
const minNonZero = parseUint16( inDataView, inOffset );
const maxNonZero = parseUint16( inDataView, inOffset );
if ( maxNonZero >= BITMAP_SIZE ) {
throw new Error( 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE' );
}
if ( minNonZero <= maxNonZero ) {
for ( let i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
}
}
// Reverse LUT
const lut = new Uint16Array( USHORT_RANGE );
const maxValue = reverseLutFromBitmap( bitmap, lut );
const length = parseUint32( inDataView, inOffset );
// Huffman decoding
hufUncompress( info.array, inDataView, inOffset, length, outBuffer, outBufferEnd );
// Wavelet decoding
for ( let i = 0; i < info.channels; ++ i ) {
const cd = pizChannelData[ i ];
for ( let j = 0; j < pizChannelData[ i ].size; ++ j ) {
wav2Decode(
outBuffer,
cd.start + j,
cd.nx,
cd.size,
cd.ny,
cd.nx * cd.size,
maxValue
);
}
}
// Expand the pixel data to their original range
applyLut( lut, outBuffer, outBufferEnd );
// Rearrange the pixel data into the format expected by the caller.
let tmpOffset = 0;
const tmpBuffer = new Uint8Array( outBuffer.buffer.byteLength );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.channels; c ++ ) {
const cd = pizChannelData[ c ];
const n = cd.nx * cd.size;
const cp = new Uint8Array( outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE );
tmpBuffer.set( cp, tmpOffset );
tmpOffset += n * INT16_SIZE;
cd.end += n;
}
}
return new DataView( tmpBuffer.buffer );
}
function uncompressPXR( info ) {
const compressed = info.array.slice( info.offset.value, info.offset.value + info.size );
if ( typeof fflate === 'undefined' ) {
console.error( 'THREE.EXRLoader: External library fflate.min.js required.' );
}
const rawBuffer = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
const sz = info.lines * info.channels * info.width;
const tmpBuffer = ( info.type == 1 ) ? new Uint16Array( sz ) : new Uint32Array( sz );
let tmpBufferEnd = 0;
let writePtr = 0;
const ptr = new Array( 4 );
for ( let y = 0; y < info.lines; y ++ ) {
for ( let c = 0; c < info.channels; c ++ ) {
let pixel = 0;
switch ( info.type ) {
case 1:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.width;
tmpBufferEnd = ptr[ 1 ] + info.width;
for ( let j = 0; j < info.width; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 8 ) | rawBuffer[ ptr[ 1 ] ++ ];
pixel += diff;
tmpBuffer[ writePtr ] = pixel;
writePtr ++;
}
break;
case 2:
ptr[ 0 ] = tmpBufferEnd;
ptr[ 1 ] = ptr[ 0 ] + info.width;
ptr[ 2 ] = ptr[ 1 ] + info.width;
tmpBufferEnd = ptr[ 2 ] + info.width;
for ( let j = 0; j < info.width; ++ j ) {
const diff = ( rawBuffer[ ptr[ 0 ] ++ ] << 24 ) | ( rawBuffer[ ptr[ 1 ] ++ ] << 16 ) | ( rawBuffer[ ptr[ 2 ] ++ ] << 8 );
pixel += diff;
tmpBuffer[ writePtr ] = pixel;
writePtr ++;
}
break;
}
}
}
return new DataView( tmpBuffer.buffer );
}
function uncompressDWA( info ) {
const inDataView = info.viewer;
const inOffset = { value: info.offset.value };
const outBuffer = new Uint8Array( info.width * info.lines * ( info.channels * info.type * INT16_SIZE ) );
// Read compression header information
const dwaHeader = {
version: parseInt64( inDataView, inOffset ),
unknownUncompressedSize: parseInt64( inDataView, inOffset ),
unknownCompressedSize: parseInt64( inDataView, inOffset ),
acCompressedSize: parseInt64( inDataView, inOffset ),
dcCompressedSize: parseInt64( inDataView, inOffset ),
rleCompressedSize: parseInt64( inDataView, inOffset ),
rleUncompressedSize: parseInt64( inDataView, inOffset ),
rleRawSize: parseInt64( inDataView, inOffset ),
totalAcUncompressedCount: parseInt64( inDataView, inOffset ),
totalDcUncompressedCount: parseInt64( inDataView, inOffset ),
acCompression: parseInt64( inDataView, inOffset )
};
if ( dwaHeader.version < 2 )
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported' );
// Read channel ruleset information
const channelRules = new Array();
let ruleSize = parseUint16( inDataView, inOffset ) - INT16_SIZE;
while ( ruleSize > 0 ) {
const name = parseNullTerminatedString( inDataView.buffer, inOffset );
const value = parseUint8( inDataView, inOffset );
const compression = ( value >> 2 ) & 3;
const csc = ( value >> 4 ) - 1;
const index = new Int8Array( [ csc ] )[ 0 ];
const type = parseUint8( inDataView, inOffset );
channelRules.push( {
name: name,
index: index,
type: type,
compression: compression,
} );
ruleSize -= name.length + 3;
}
// Classify channels
const channels = EXRHeader.channels;
const channelData = new Array( info.channels );
for ( let i = 0; i < info.channels; ++ i ) {
const cd = channelData[ i ] = {};
const channel = channels[ i ];
cd.name = channel.name;
cd.compression = UNKNOWN;
cd.decoded = false;
cd.type = channel.pixelType;
cd.pLinear = channel.pLinear;
cd.width = info.width;
cd.height = info.lines;
}
const cscSet = {
idx: new Array( 3 )
};
for ( let offset = 0; offset < info.channels; ++ offset ) {
const cd = channelData[ offset ];
for ( let i = 0; i < channelRules.length; ++ i ) {
const rule = channelRules[ i ];
if ( cd.name == rule.name ) {
cd.compression = rule.compression;
if ( rule.index >= 0 ) {
cscSet.idx[ rule.index ] = offset;
}
cd.offset = offset;
}
}
}
let acBuffer, dcBuffer, rleBuffer;
// Read DCT - AC component data
if ( dwaHeader.acCompressedSize > 0 ) {
switch ( dwaHeader.acCompression ) {
case STATIC_HUFFMAN:
acBuffer = new Uint16Array( dwaHeader.totalAcUncompressedCount );
hufUncompress( info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount );
break;
case DEFLATE:
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount );
const data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
acBuffer = new Uint16Array( data.buffer );
inOffset.value += dwaHeader.totalAcUncompressedCount;
break;
}
}
// Read DCT - DC component data
if ( dwaHeader.dcCompressedSize > 0 ) {
const zlibInfo = {
array: info.array,
offset: inOffset,
size: dwaHeader.dcCompressedSize
};
dcBuffer = new Uint16Array( uncompressZIP( zlibInfo ).buffer );
inOffset.value += dwaHeader.dcCompressedSize;
}
// Read RLE compressed data
if ( dwaHeader.rleRawSize > 0 ) {
const compressed = info.array.slice( inOffset.value, inOffset.value + dwaHeader.rleCompressedSize );
const data = fflate.unzlibSync( compressed ); // eslint-disable-line no-undef
rleBuffer = decodeRunLength( data.buffer );
inOffset.value += dwaHeader.rleCompressedSize;
}
// Prepare outbuffer data offset
let outBufferEnd = 0;
const rowOffsets = new Array( channelData.length );
for ( let i = 0; i < rowOffsets.length; ++ i ) {
rowOffsets[ i ] = new Array();
}
for ( let y = 0; y < info.lines; ++ y ) {
for ( let chan = 0; chan < channelData.length; ++ chan ) {
rowOffsets[ chan ].push( outBufferEnd );
outBufferEnd += channelData[ chan ].width * info.type * INT16_SIZE;
}
}
// Lossy DCT decode RGB channels
lossyDctDecode( cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer );
// Decode other channels
for ( let i = 0; i < channelData.length; ++ i ) {
const cd = channelData[ i ];
if ( cd.decoded ) continue;
switch ( cd.compression ) {
case RLE:
let row = 0;
let rleOffset = 0;
for ( let y = 0; y < info.lines; ++ y ) {
let rowOffsetBytes = rowOffsets[ i ][ row ];
for ( let x = 0; x < cd.width; ++ x ) {
for ( let byte = 0; byte < INT16_SIZE * cd.type; ++ byte ) {
outBuffer[ rowOffsetBytes ++ ] = rleBuffer[ rleOffset + byte * cd.width * cd.height ];
}
rleOffset ++;
}
row ++;
}
break;
case LOSSY_DCT: // skip
default:
throw new Error( 'EXRLoader.parse: unsupported channel compression' );
}
}
return new DataView( outBuffer.buffer );
}
function parseNullTerminatedString( buffer, offset ) {
const uintBuffer = new Uint8Array( buffer );
let endOffset = 0;
while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
endOffset += 1;
}
const stringValue = new TextDecoder().decode(
uintBuffer.slice( offset.value, offset.value + endOffset )
);
offset.value = offset.value + endOffset + 1;
return stringValue;
}
function parseFixedLengthString( buffer, offset, size ) {
const stringValue = new TextDecoder().decode(
new Uint8Array( buffer ).slice( offset.value, offset.value + size )
);
offset.value = offset.value + size;
return stringValue;
}
function parseRational( dataView, offset ) {
const x = parseInt32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseTimecode( dataView, offset ) {
const x = parseUint32( dataView, offset );
const y = parseUint32( dataView, offset );
return [ x, y ];
}
function parseInt32( dataView, offset ) {
const Int32 = dataView.getInt32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Int32;
}
function parseUint32( dataView, offset ) {
const Uint32 = dataView.getUint32( offset.value, true );
offset.value = offset.value + INT32_SIZE;
return Uint32;
}
function parseUint8Array( uInt8Array, offset ) {
const Uint8 = uInt8Array[ offset.value ];
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
function parseUint8( dataView, offset ) {
const Uint8 = dataView.getUint8( offset.value );
offset.value = offset.value + INT8_SIZE;
return Uint8;
}
const parseInt64 = function ( dataView, offset ) {
const Int64 = Number( dataView.getBigInt64( offset.value, true ) );
offset.value += ULONG_SIZE;
return Int64;
};
function parseFloat32( dataView, offset ) {
const float = dataView.getFloat32( offset.value, true );
offset.value += FLOAT32_SIZE;
return float;
}
function decodeFloat32( dataView, offset ) {
return DataUtils.toHalfFloat( parseFloat32( dataView, offset ) );
}
// https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
function decodeFloat16( binary ) {
const exponent = ( binary & 0x7C00 ) >> 10,
fraction = binary & 0x03FF;
return ( binary >> 15 ? - 1 : 1 ) * (
exponent ?
(
exponent === 0x1F ?
fraction ? NaN : Infinity :
Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
) :
6.103515625e-5 * ( fraction / 0x400 )
);
}
function parseUint16( dataView, offset ) {
const Uint16 = dataView.getUint16( offset.value, true );
offset.value += INT16_SIZE;
return Uint16;
}
function parseFloat16( buffer, offset ) {
return decodeFloat16( parseUint16( buffer, offset ) );
}
function parseChlist( dataView, buffer, offset, size ) {
const startOffset = offset.value;
const channels = [];
while ( offset.value < ( startOffset + size - 1 ) ) {
const name = parseNullTerminatedString( buffer, offset );
const pixelType = parseInt32( dataView, offset );
const pLinear = parseUint8( dataView, offset );
offset.value += 3; // reserved, three chars
const xSampling = parseInt32( dataView, offset );
const ySampling = parseInt32( dataView, offset );
channels.push( {
name: name,
pixelType: pixelType,
pLinear: pLinear,
xSampling: xSampling,
ySampling: ySampling
} );
}
offset.value += 1;
return channels;
}
function parseChromaticities( dataView, offset ) {
const redX = parseFloat32( dataView, offset );
const redY = parseFloat32( dataView, offset );
const greenX = parseFloat32( dataView, offset );
const greenY = parseFloat32( dataView, offset );
const blueX = parseFloat32( dataView, offset );
const blueY = parseFloat32( dataView, offset );
const whiteX = parseFloat32( dataView, offset );
const whiteY = parseFloat32( dataView, offset );
return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
}
function parseCompression( dataView, offset ) {
const compressionCodes = [
'NO_COMPRESSION',
'RLE_COMPRESSION',
'ZIPS_COMPRESSION',
'ZIP_COMPRESSION',
'PIZ_COMPRESSION',
'PXR24_COMPRESSION',
'B44_COMPRESSION',
'B44A_COMPRESSION',
'DWAA_COMPRESSION',
'DWAB_COMPRESSION'
];
const compression = parseUint8( dataView, offset );
return compressionCodes[ compression ];
}
function parseBox2i( dataView, offset ) {
const xMin = parseUint32( dataView, offset );
const yMin = parseUint32( dataView, offset );
const xMax = parseUint32( dataView, offset );
const yMax = parseUint32( dataView, offset );
return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
}
function parseLineOrder( dataView, offset ) {
const lineOrders = [
'INCREASING_Y'
];
const lineOrder = parseUint8( dataView, offset );
return lineOrders[ lineOrder ];
}
function parseV2f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
return [ x, y ];
}
function parseV3f( dataView, offset ) {
const x = parseFloat32( dataView, offset );
const y = parseFloat32( dataView, offset );
const z = parseFloat32( dataView, offset );
return [ x, y, z ];
}
function parseValue( dataView, buffer, offset, type, size ) {
if ( type === 'string' || type === 'stringvector' || type === 'iccProfile' ) {
return parseFixedLengthString( buffer, offset, size );
} else if ( type === 'chlist' ) {
return parseChlist( dataView, buffer, offset, size );
} else if ( type === 'chromaticities' ) {
return parseChromaticities( dataView, offset );
} else if ( type === 'compression' ) {
return parseCompression( dataView, offset );
} else if ( type === 'box2i' ) {
return parseBox2i( dataView, offset );
} else if ( type === 'lineOrder' ) {
return parseLineOrder( dataView, offset );
} else if ( type === 'float' ) {
return parseFloat32( dataView, offset );
} else if ( type === 'v2f' ) {
return parseV2f( dataView, offset );
} else if ( type === 'v3f' ) {
return parseV3f( dataView, offset );
} else if ( type === 'int' ) {
return parseInt32( dataView, offset );
} else if ( type === 'rational' ) {
return parseRational( dataView, offset );
} else if ( type === 'timecode' ) {
return parseTimecode( dataView, offset );
} else if ( type === 'preview' ) {
offset.value += size;
return 'skipped';
} else {
offset.value += size;
return undefined;
}
}
function parseHeader( dataView, buffer, offset ) {
const EXRHeader = {};
if ( dataView.getUint32( 0, true ) != 20000630 ) { // magic
throw new Error( 'THREE.EXRLoader: provided file doesn\'t appear to be in OpenEXR format.' );
}
EXRHeader.version = dataView.getUint8( 4 );
const spec = dataView.getUint8( 5 ); // fullMask
EXRHeader.spec = {
singleTile: !! ( spec & 2 ),
longName: !! ( spec & 4 ),
deepFormat: !! ( spec & 8 ),
multiPart: !! ( spec & 16 ),
};
// start of header
offset.value = 8; // start at 8 - after pre-amble
let keepReading = true;
while ( keepReading ) {
const attributeName = parseNullTerminatedString( buffer, offset );
if ( attributeName == 0 ) {
keepReading = false;
} else {
const attributeType = parseNullTerminatedString( buffer, offset );
const attributeSize = parseUint32( dataView, offset );
const attributeValue = parseValue( dataView, buffer, offset, attributeType, attributeSize );
if ( attributeValue === undefined ) {
console.warn( `EXRLoader.parse: skipped unknown header attribute type \'${attributeType}\'.` );
} else {
EXRHeader[ attributeName ] = attributeValue;
}
}
}
if ( ( spec & ~ 0x04 ) != 0 ) { // unsupported tiled, deep-image, multi-part
console.error( 'EXRHeader:', EXRHeader );
throw new Error( 'THREE.EXRLoader: provided file is currently unsupported.' );
}
return EXRHeader;
}
function setupDecoder( EXRHeader, dataView, uInt8Array, offset, outputType ) {
const EXRDecoder = {
size: 0,
viewer: dataView,
array: uInt8Array,
offset: offset,
width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
channels: EXRHeader.channels.length,
bytesPerLine: null,
lines: null,
inputSize: null,
type: EXRHeader.channels[ 0 ].pixelType,
uncompress: null,
getter: null,
format: null,
encoding: null,
};
switch ( EXRHeader.compression ) {
case 'NO_COMPRESSION':
EXRDecoder.lines = 1;
EXRDecoder.uncompress = uncompressRAW;
break;
case 'RLE_COMPRESSION':
EXRDecoder.lines = 1;
EXRDecoder.uncompress = uncompressRLE;
break;
case 'ZIPS_COMPRESSION':
EXRDecoder.lines = 1;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'ZIP_COMPRESSION':
EXRDecoder.lines = 16;
EXRDecoder.uncompress = uncompressZIP;
break;
case 'PIZ_COMPRESSION':
EXRDecoder.lines = 32;
EXRDecoder.uncompress = uncompressPIZ;
break;
case 'PXR24_COMPRESSION':
EXRDecoder.lines = 16;
EXRDecoder.uncompress = uncompressPXR;
break;
case 'DWAA_COMPRESSION':
EXRDecoder.lines = 32;
EXRDecoder.uncompress = uncompressDWA;
break;
case 'DWAB_COMPRESSION':
EXRDecoder.lines = 256;
EXRDecoder.uncompress = uncompressDWA;
break;
default:
throw new Error( 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported' );
}
EXRDecoder.scanlineBlockSize = EXRDecoder.lines;
if ( EXRDecoder.type == 1 ) {
// half
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat16;
EXRDecoder.inputSize = INT16_SIZE;
break;
case HalfFloatType:
EXRDecoder.getter = parseUint16;
EXRDecoder.inputSize = INT16_SIZE;
break;
}
} else if ( EXRDecoder.type == 2 ) {
// float
switch ( outputType ) {
case FloatType:
EXRDecoder.getter = parseFloat32;
EXRDecoder.inputSize = FLOAT32_SIZE;
break;
case HalfFloatType:
EXRDecoder.getter = decodeFloat32;
EXRDecoder.inputSize = FLOAT32_SIZE;
}
} else {
throw new Error( 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.' );
}
EXRDecoder.blockCount = ( EXRHeader.dataWindow.yMax + 1 ) / EXRDecoder.scanlineBlockSize;
for ( let i = 0; i < EXRDecoder.blockCount; i ++ )
parseInt64( dataView, offset ); // scanlineOffset
// we should be passed the scanline offset table, ready to start reading pixel data.
// RGB images will be converted to RGBA format, preventing software emulation in select devices.
EXRDecoder.outputChannels = ( ( EXRDecoder.channels == 3 ) ? 4 : EXRDecoder.channels );
const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
switch ( outputType ) {
case FloatType:
EXRDecoder.byteArray = new Float32Array( size );
// Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
if ( EXRDecoder.channels < EXRDecoder.outputChannels )
EXRDecoder.byteArray.fill( 1, 0, size );
break;
case HalfFloatType:
EXRDecoder.byteArray = new Uint16Array( size );
if ( EXRDecoder.channels < EXRDecoder.outputChannels )
EXRDecoder.byteArray.fill( 0x3C00, 0, size ); // Uint16Array holds half float data, 0x3C00 is 1
break;
default:
console.error( 'THREE.EXRLoader: unsupported type: ', outputType );
break;
}
EXRDecoder.bytesPerLine = EXRDecoder.width * EXRDecoder.inputSize * EXRDecoder.channels;
if ( EXRDecoder.outputChannels == 4 ) {
EXRDecoder.format = RGBAFormat;
EXRDecoder.encoding = LinearEncoding;
} else {
EXRDecoder.format = RedFormat;
EXRDecoder.encoding = LinearEncoding;
}
return EXRDecoder;
}
// start parsing file [START]
const bufferDataView = new DataView( buffer );
const uInt8Array = new Uint8Array( buffer );
const offset = { value: 0 };
// get header information and validate format.
const EXRHeader = parseHeader( bufferDataView, buffer, offset );
// get input compression information and prepare decoding.
const EXRDecoder = setupDecoder( EXRHeader, bufferDataView, uInt8Array, offset, this.type );
const tmpOffset = { value: 0 };
const channelOffsets = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
for ( let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.scanlineBlockSize; scanlineBlockIdx ++ ) {
const line = parseUint32( bufferDataView, offset ); // line_no
EXRDecoder.size = parseUint32( bufferDataView, offset ); // data_len
EXRDecoder.lines = ( ( line + EXRDecoder.scanlineBlockSize > EXRDecoder.height ) ? ( EXRDecoder.height - line ) : EXRDecoder.scanlineBlockSize );
const isCompressed = EXRDecoder.size < EXRDecoder.lines * EXRDecoder.bytesPerLine;
const viewer = isCompressed ? EXRDecoder.uncompress( EXRDecoder ) : uncompressRAW( EXRDecoder );
offset.value += EXRDecoder.size;
for ( let line_y = 0; line_y < EXRDecoder.scanlineBlockSize; line_y ++ ) {
const true_y = line_y + scanlineBlockIdx * EXRDecoder.scanlineBlockSize;
if ( true_y >= EXRDecoder.height ) break;
for ( let channelID = 0; channelID < EXRDecoder.channels; channelID ++ ) {
const cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
for ( let x = 0; x < EXRDecoder.width; x ++ ) {
tmpOffset.value = ( line_y * ( EXRDecoder.channels * EXRDecoder.width ) + channelID * EXRDecoder.width + x ) * EXRDecoder.inputSize;
const outIndex = ( EXRDecoder.height - 1 - true_y ) * ( EXRDecoder.width * EXRDecoder.outputChannels ) + x * EXRDecoder.outputChannels + cOff;
EXRDecoder.byteArray[ outIndex ] = EXRDecoder.getter( viewer, tmpOffset );
}
}
}
}
return {
header: EXRHeader,
width: EXRDecoder.width,
height: EXRDecoder.height,
data: EXRDecoder.byteArray,
format: EXRDecoder.format,
encoding: EXRDecoder.encoding,
type: this.type,
};
}
setDataType( value ) {
this.type = value;
return this;
}
load( url, onLoad, onProgress, onError ) {
function onLoadCallback( texture, texData ) {
texture.encoding = texData.encoding;
texture.minFilter = LinearFilter;
texture.magFilter = LinearFilter;
texture.generateMipmaps = false;
texture.flipY = false;
if ( onLoad ) onLoad( texture, texData );
}
return super.load( url, onLoadCallback, onProgress, onError );
}
}
export { EXRLoader };