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160 lines
3.2 KiB
160 lines
3.2 KiB
( function () {
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class FontLoader extends THREE.Loader {
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constructor( manager ) {
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super( manager );
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}
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load( url, onLoad, onProgress, onError ) {
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const scope = this;
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const loader = new THREE.FileLoader( this.manager );
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loader.setPath( this.path );
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loader.setRequestHeader( this.requestHeader );
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loader.setWithCredentials( this.withCredentials );
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loader.load( url, function ( text ) {
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const font = scope.parse( JSON.parse( text ) );
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if ( onLoad ) onLoad( font );
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}, onProgress, onError );
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}
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parse( json ) {
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return new Font( json );
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}
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}
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//
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class Font {
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constructor( data ) {
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this.isFont = true;
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this.type = 'Font';
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this.data = data;
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}
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generateShapes( text, size = 100 ) {
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const shapes = [];
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const paths = createPaths( text, size, this.data );
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for ( let p = 0, pl = paths.length; p < pl; p ++ ) {
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shapes.push( ...paths[ p ].toShapes() );
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}
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return shapes;
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}
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}
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function createPaths( text, size, data ) {
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const chars = Array.from( text );
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const scale = size / data.resolution;
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const line_height = ( data.boundingBox.yMax - data.boundingBox.yMin + data.underlineThickness ) * scale;
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const paths = [];
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let offsetX = 0,
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offsetY = 0;
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for ( let i = 0; i < chars.length; i ++ ) {
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const char = chars[ i ];
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if ( char === '\n' ) {
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offsetX = 0;
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offsetY -= line_height;
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} else {
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const ret = createPath( char, scale, offsetX, offsetY, data );
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offsetX += ret.offsetX;
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paths.push( ret.path );
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}
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}
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return paths;
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}
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function createPath( char, scale, offsetX, offsetY, data ) {
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const glyph = data.glyphs[ char ] || data.glyphs[ '?' ];
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if ( ! glyph ) {
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console.error( 'THREE.Font: character "' + char + '" does not exists in font family ' + data.familyName + '.' );
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return;
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}
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const path = new THREE.ShapePath();
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let x, y, cpx, cpy, cpx1, cpy1, cpx2, cpy2;
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if ( glyph.o ) {
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const outline = glyph._cachedOutline || ( glyph._cachedOutline = glyph.o.split( ' ' ) );
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for ( let i = 0, l = outline.length; i < l; ) {
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const action = outline[ i ++ ];
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switch ( action ) {
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case 'm':
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// moveTo
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x = outline[ i ++ ] * scale + offsetX;
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y = outline[ i ++ ] * scale + offsetY;
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path.moveTo( x, y );
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break;
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case 'l':
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// lineTo
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x = outline[ i ++ ] * scale + offsetX;
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y = outline[ i ++ ] * scale + offsetY;
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path.lineTo( x, y );
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break;
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case 'q':
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// quadraticCurveTo
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cpx = outline[ i ++ ] * scale + offsetX;
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cpy = outline[ i ++ ] * scale + offsetY;
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cpx1 = outline[ i ++ ] * scale + offsetX;
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cpy1 = outline[ i ++ ] * scale + offsetY;
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path.quadraticCurveTo( cpx1, cpy1, cpx, cpy );
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break;
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case 'b':
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// bezierCurveTo
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cpx = outline[ i ++ ] * scale + offsetX;
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cpy = outline[ i ++ ] * scale + offsetY;
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cpx1 = outline[ i ++ ] * scale + offsetX;
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cpy1 = outline[ i ++ ] * scale + offsetY;
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cpx2 = outline[ i ++ ] * scale + offsetX;
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cpy2 = outline[ i ++ ] * scale + offsetY;
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path.bezierCurveTo( cpx1, cpy1, cpx2, cpy2, cpx, cpy );
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break;
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}
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}
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}
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return {
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offsetX: glyph.ha * scale,
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path: path
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};
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}
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THREE.Font = Font;
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THREE.FontLoader = FontLoader;
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} )();
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