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47 lines
1.4 KiB
47 lines
1.4 KiB
( function () {
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const _start = new THREE.Vector3();
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const _end = new THREE.Vector3();
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class Wireframe extends THREE.Mesh {
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constructor( geometry = new THREE.LineSegmentsGeometry(), material = new THREE.LineMaterial( {
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color: Math.random() * 0xffffff
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} ) ) {
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super( geometry, material );
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this.isWireframe = true;
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this.type = 'Wireframe';
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}
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// for backwards-compatibility, but could be a method of THREE.LineSegmentsGeometry...
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computeLineDistances() {
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const geometry = this.geometry;
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const instanceStart = geometry.attributes.instanceStart;
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const instanceEnd = geometry.attributes.instanceEnd;
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const lineDistances = new Float32Array( 2 * instanceStart.count );
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for ( let i = 0, j = 0, l = instanceStart.count; i < l; i ++, j += 2 ) {
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_start.fromBufferAttribute( instanceStart, i );
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_end.fromBufferAttribute( instanceEnd, i );
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lineDistances[ j ] = j === 0 ? 0 : lineDistances[ j - 1 ];
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lineDistances[ j + 1 ] = lineDistances[ j ] + _start.distanceTo( _end );
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}
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const instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
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geometry.setAttribute( 'instanceDistanceStart', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
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geometry.setAttribute( 'instanceDistanceEnd', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
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return this;
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}
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}
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THREE.Wireframe = Wireframe;
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} )();
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