You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
80 lines
2.8 KiB
80 lines
2.8 KiB
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<base href="../../../" />
|
|
<script src="page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="page.css" />
|
|
</head>
|
|
<body>
|
|
[page:Loader] →
|
|
|
|
<h1>[name]</h1>
|
|
|
|
<p class="desc">
|
|
Class for loading a [page:CubeTexture CubeTexture].
|
|
This uses the [page:ImageLoader] internally for loading files.
|
|
</p>
|
|
|
|
<h2>Code Example</h2>
|
|
|
|
<code>
|
|
const scene = new THREE.Scene();
|
|
scene.background = new THREE.CubeTextureLoader()
|
|
.setPath( 'textures/cubeMaps/' )
|
|
.load( [
|
|
'px.png',
|
|
'nx.png',
|
|
'py.png',
|
|
'ny.png',
|
|
'pz.png',
|
|
'nz.png'
|
|
] );
|
|
</code>
|
|
|
|
<h2>Examples</h2>
|
|
|
|
<p>
|
|
[example:webgl_materials_cubemap materials / cubemap]<br />
|
|
[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic]<br />
|
|
[example:webgl_materials_cubemap_refraction materials / cubemap / refraction]
|
|
</p>
|
|
|
|
<h2>Constructor</h2>
|
|
|
|
<h3>[name]( [param:LoadingManager manager] )</h3>
|
|
<p>
|
|
[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].<br /><br />
|
|
|
|
Creates a new [name].
|
|
</p>
|
|
|
|
<h2>Properties</h2>
|
|
<p>See the base [page:Loader] class for common properties.</p>
|
|
|
|
<h2>Methods</h2>
|
|
<p>See the base [page:Loader] class for common methods.</p>
|
|
|
|
<h3>[method:CubeTexture load]( [param:String urls], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )</h3>
|
|
<p>
|
|
[page:String urls] — array of 6 urls to images, one for each side of the CubeTexture.
|
|
The urls should be specified in the following order: pos-x, neg-x, pos-y, neg-y, pos-z, neg-z.
|
|
They can also be [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URIs].<br />
|
|
Note that, by convention, cube maps are specified in a coordinate system in which positive-x is to the right
|
|
when looking up the positive-z axis -- in other words, using a left-handed coordinate system.
|
|
Since three.js uses a right-handed coordinate system, environment maps used in three.js will have pos-x and neg-x swapped.<br />
|
|
[page:Function onLoad] (optional) — Will be called when load completes. The argument will be the loaded [page:CubeTexture texture].<br />
|
|
[page:Function onProgress] (optional) — This callback function is currently not supported.<br />
|
|
[page:Function onError] (optional) — Will be called when load errors.<br />
|
|
</p>
|
|
<p>
|
|
Begin loading from url and pass the loaded [page:CubeTexture texture] to onLoad. The method also returns a new texture object which can directly be used for material creation.
|
|
</p>
|
|
|
|
<h2>Source</h2>
|
|
|
|
<p>
|
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
|
</p>
|
|
</body>
|
|
</html>
|
|
|