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							49 lines
						
					
					
						
							1.3 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							49 lines
						
					
					
						
							1.3 KiB
						
					
					
				
								<!DOCTYPE html>
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								<html lang="zh">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:Object3D] → [page:Light] → [page:LightProbe]
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										<h1>环境光探针([name])</h1>
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										<p class="desc">
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											光照探针是一种在3D场景中添加光源的另一种方法。 AmbientLightProbe 是场景中单个环境光的光照估算数据。
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											有关光照探针的更多信息,请转到 [page:LightProbe] 。
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										</p>
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										<h2>构造函数</h2>
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										<h3>[name]( [param:Color color], [param:Float intensity] )</h3>
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										<p>
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										[page:Color color] - (可选)一个表示颜色的 Color 的实例、字符串或数字。<br />
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										[page:Float intensity] - (可选)光照探针强度的数值。默认值为1。<br /><br />
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										创建一个新的[name]。
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										</p>
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										<h2>属性</h2>
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										<p>
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												See the base [page:LightProbe LightProbe] class for common properties.
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										</p>
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										<h3>[property:Boolean isAmbientLightProbe]</h3>
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										<p>
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											Read-only flag to check if a given object is of type [name].
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										</p>
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										<h2>方法</h2>
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										<p>
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												See the base [page:LightProbe LightProbe] class for common methods.
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										</p>
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										<h2>源码</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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