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							65 lines
						
					
					
						
							1.7 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							65 lines
						
					
					
						
							1.7 KiB
						
					
					
				
								<!DOCTYPE html>
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								<html lang="zh">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										[page:Object3D] → [page:Line] → [page:LineSegments] →
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										<h1>[name]</h1>
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										<p class="desc">
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											用于模拟平面 [page:Plane] 的辅助对象.
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										</p>
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										<h2>代码示例</h2>
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										<code>
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										const plane = new THREE.Plane( new THREE.Vector3( 1, 1, 0.2 ), 3 );
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										const helper = new THREE.PlaneHelper( plane, 1, 0xffff00 );
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										scene.add( helper );
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										</code>
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										<h2>构造函数</h2>
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										<h3>[name]( [param:Plane plane], [param:Float size], [param:Color hex] )</h3>
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										<p>
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										[page:Plane plane] --  被模拟的平面.<br />
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										[page:Float size] -- (可选的) 辅助对象的单边长度. 默认为 1.<br />
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										[page:Color color] --  (可选的) 辅助对象的颜色. 默认为 0xffff00.<br /><br />
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										创建一个线框辅助对象来表示指定平面.
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										</p>
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										<h2>属性</h2>
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										<p>请到基类 [page:LineSegments] 页面查看公共属性.</p>
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										<h3>[property:Plane plane]</h3>
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										<p>被模拟的平面 [page:Plane plane] .</p>
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										<h3>[property:Float size]</h3>
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										<p>辅助对象的单边长度.</p>
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										<h2>方法</h2>
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										<p>请到基类 [page:LineSegments] 页面查看公共方法.</p>
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										<h3>[method:undefined updateMatrixWorld]( [param:Boolean force] )</h3>
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										<p>
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											重写基类 [page:Object3D] 的该方法以便于
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											同时更新线框辅助对象与 [page:PlaneHelper.plane .plane] 和
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											[page:PlaneHelper.size .size] 属性保持一致.
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										</p>
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										<h2>源码</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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