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							115 lines
						
					
					
						
							3.7 KiB
						
					
					
				
								<!DOCTYPE html>
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								<html lang="en">
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									<body>
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										<h1>[name]</h1>
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										<p class="desc">
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											"Interleaved" means that multiple attributes, possibly of different types, (e.g., position, normal, uv, color) are packed into a single array buffer.
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											<br/><br/>
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											An introduction into interleaved arrays can be found here: [link:https://blog.tojicode.com/2011/05/interleaved-array-basics.html Interleaved array basics]
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										</p>
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										<h2>Examples</h2>
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										<p>[example:webgl_buffergeometry_points_interleaved webgl / buffergeometry / points / interleaved]</p>
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										<h2>Constructor</h2>
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										<h3>[name]( [param:TypedArray array], [param:Integer stride] )</h3>
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										<p>
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											[page:TypedArray array] -- A typed array with a shared buffer. Stores the geometry data.<br/>
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											[page:Integer stride] -- The number of typed-array elements per vertex.
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										</p>
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										<h2>Properties</h2>
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										<h3>[property:Array array]</h3>
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										<p>
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											 A typed array with a shared buffer. Stores the geometry data.
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										</p>
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										<h3>[property:Integer stride]</h3>
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										<p>
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											The number of typed-array elements per vertex.
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										<h3>[property:Integer count]</h3>
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										<p>
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										Gives the total number of elements in the array.
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										</p>
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										<h3>[property:Object updateRange]</h3>
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										<p>
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										Object containing offset and count.<br />
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										- [page:Number offset]: Default is `0`.<br />
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										- [page:Number count]: Default is `-1`.<br />
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										</p>
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										<h3>[property:String uuid]</h3>
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										<p>
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										[link:http://en.wikipedia.org/wiki/Universally_unique_identifier UUID] of this instance. This gets automatically assigned, so this shouldn't be edited.
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										<h3>[property:Integer version]</h3>
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										<p>
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										A version number, incremented every time the needsUpdate property is set to true.
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										<h3>[property:Boolean needsUpdate]</h3>
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										<p>
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										Default is `false`. Setting this to true increments [page:InterleavedBuffer.version version].
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										<h3>[property:Usage usage]</h3>
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										<p>
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											Defines the intended usage pattern of the data store for optimization purposes. Corresponds to the `usage` parameter of
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											[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData WebGLRenderingContext.bufferData]().
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										</p>
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										<h2>Methods</h2>
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										<h3>[method:this copy]( [param:InterleavedBuffer source] ) </h3>
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										<p>
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										 Copies another [name] to this [name].
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										<h3>[method:this copyAt]( [param:Integer index1], [param:InterleavedBuffer attribute], [param:Integer index2] ) </h3>
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										<p>Copies data from `attribute[index2]` to [page:InterleavedBuffer.array array][index1].</p>
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										<h3>[method:this set]( [param:TypedArray value], [param:Integer offset] ) </h3>
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										<p>
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											value - The source (typed) array.<br/>
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											offset - The offset into the target array at which to begin writing values from the source array. Default is `0`.<br/><br />
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											Stores multiple values in the buffer, reading input values from a specified array.
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										</p>
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										<h3>[method:InterleavedBuffer clone]( [param:Object data] ) </h3>
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										<p>
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											data - This object holds shared array buffers required for properly cloning geometries with interleaved attributes.<br/><br />
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											Creates a clone of this [name].
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										</p>
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										<h3>[method:this setUsage] ( [param:Usage value] ) </h3>
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										<p>Set [page:InterleavedBuffer.usage usage] to value.</p>
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										<h3>[method:Object toJSON]( [param:Object data] ) </h3>
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										<p>
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											data - This object holds shared array buffers required for properly serializing geometries with interleaved attributes.<br/><br />
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											Serializes this [name].
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										</p>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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										</p>
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									</body>
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								</html>
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