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							80 lines
						
					
					
						
							2.0 KiB
						
					
					
				
								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8" />
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										<h1>Core Constants</h1>
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										<h2>Revision Number</h2>
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										<code>
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								THREE.REVISION
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										</code>
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										<div id="rev">
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											The current three.js [link:https://github.com/mrdoob/three.js/releases revision number].
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										</div>
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										<h2>Color Spaces</h2>
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										<code>
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								THREE.NoColorSpace			
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								THREE.SRGBColorSpace
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								THREE.LinearSRGBColorSpace
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										</code>
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										<p>
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											[page:NoColorSpace] defines no specific color space. 
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										</p>
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										<p>
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											[page:SRGBColorSpace] (“sRGB”) refers to the color space defined by the Rec. 709 primaries, D65
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											white point, and nonlinear sRGB transfer functions. sRGB is the default color space in
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											CSS, and is often found in color palettes and color pickers. Colors expressed in
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											hexadecimal or CSS notation are typically in the sRGB color space.
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										</p>
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										<p>
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											[page:LinearSRGBColorSpace] (“Linear-sRGB”) refers to the sRGB color space (above) with
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											linear transfer functions. Linear-sRGB is the working color space in three.js, used
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											throughout most of the rendering process. RGB components found in three.js materials
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											and shaders are in the Linear-sRGB color space.
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										</p>
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										<p>
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											For further background and usage, see <i>Color management</i>.
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										</p>
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										<h2>Mouse Buttons</h2>
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										<code>
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								THREE.MOUSE.LEFT
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								THREE.MOUSE.MIDDLE
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								THREE.MOUSE.RIGHT
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								THREE.MOUSE.ROTATE
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								THREE.MOUSE.DOLLY
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								THREE.MOUSE.PAN
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										</code>
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										<p>
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											The constants LEFT and ROTATE have the same underlying value.
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											The constants MIDDLE and DOLLY have the same underlying value.
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											The constants RIGHT and PAN have the same underlying value.
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										</p>
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										<h2>Touch Actions</h2>
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										<code>
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								THREE.TOUCH.ROTATE
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								THREE.TOUCH.PAN
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								THREE.TOUCH.DOLLY_PAN
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								THREE.TOUCH.DOLLY_ROTATE
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										</code>
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										<h2>Source</h2>
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										<p>
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											[link:https://github.com/mrdoob/three.js/blob/master/src/constants.js src/constants.js]
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										</p>
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									</body>
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								</html>
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