You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							86 lines
						
					
					
						
							2.3 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							86 lines
						
					
					
						
							2.3 KiB
						
					
					
				
								<!DOCTYPE html>
							 | 
						|
								<html lang="en">
							 | 
						|
									<head>
							 | 
						|
										<meta charset="utf-8" />
							 | 
						|
										<base href="../../../" />
							 | 
						|
										<script src="page.js"></script>
							 | 
						|
										<link type="text/css" rel="stylesheet" href="page.css" />
							 | 
						|
									</head>
							 | 
						|
									<body>
							 | 
						|
										[page:Object3D] →
							 | 
						|
								
							 | 
						|
										<h1>[name]</h1>
							 | 
						|
								
							 | 
						|
										<p class="desc">
							 | 
						|
											Abstract base class for cameras. This class should always be inherited when you build a new camera.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h2>Constructor</h2>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h3>[name]()</h3>
							 | 
						|
										<p>
							 | 
						|
											Creates a new [name]. Note that this class is not intended to be called directly;
							 | 
						|
											you probably want a [page:PerspectiveCamera] or [page:OrthographicCamera] instead.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h2>Properties</h2>
							 | 
						|
										<p>See the base [page:Object3D] class for common properties.</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Boolean isCamera]</h3>
							 | 
						|
										<p>
							 | 
						|
											Read-only flag to check if a given object is of type [name].
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Layers layers]</h3>
							 | 
						|
										<p>
							 | 
						|
										The [page:Layers layers] that the camera is a member of. This is an inherited
							 | 
						|
										property from [page:Object3D].<br /><br />
							 | 
						|
								
							 | 
						|
										Objects must share at least one layer with the camera to be seen
							 | 
						|
										when the camera's viewpoint is rendered.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Matrix4 matrixWorldInverse]</h3>
							 | 
						|
										<p>
							 | 
						|
											This is the inverse of matrixWorld. MatrixWorld contains the Matrix which has
							 | 
						|
											the world transform of the Camera.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Matrix4 projectionMatrix]</h3>
							 | 
						|
										<p>This is the matrix which contains the projection.</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Matrix4 projectionMatrixInverse]</h3>
							 | 
						|
										<p>The inverse of projectionMatrix.</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h2>Methods</h2>
							 | 
						|
										<p>See the base [page:Object3D] class for common methods.</p>
							 | 
						|
								
							 | 
						|
										<h3>[method:Camera clone]( )</h3>
							 | 
						|
										<p>
							 | 
						|
											Return a new camera with the same properties as this one.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[method:this copy]( [param:Camera source], [param:Boolean recursive] )</h3>
							 | 
						|
										<p>
							 | 
						|
										Copy the properties from the source camera into this one.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[method:Vector3 getWorldDirection]( [param:Vector3 target] )</h3>
							 | 
						|
										<p>
							 | 
						|
										[page:Vector3 target] — the result will be copied into this Vector3. <br /><br />
							 | 
						|
								
							 | 
						|
										Returns a [page:Vector3] representing the world space direction in which the camera is looking.
							 | 
						|
										(Note: A camera looks down its local, negative z-axis).<br /><br />
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h2>Source</h2>
							 | 
						|
								
							 | 
						|
										<p>
							 | 
						|
											[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
							 | 
						|
										</p>
							 | 
						|
									</body>
							 | 
						|
								</html>
							 | 
						|
								
							 |