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							116 lines
						
					
					
						
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							116 lines
						
					
					
						
							2.9 KiB
						
					
					
				
								<!-- Licensed under a BSD license. See license.html for license -->
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								<!DOCTYPE html>
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								<html>
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								  <head>
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								    <meta charset="utf-8">
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								    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
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								    <title>Three.js - Debug - HTML Elements</title>
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								    <style>
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								    html, body {
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								        height: 100%;
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								        margin: 0;
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								    }
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								    #c {
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								        width: 100%;
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								        height: 100%;
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								        display: block;
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								    }
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								    #debug {
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								      position: absolute;
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								      left: 1em;
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								      top: 1em;
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								      padding: 1em;
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								      background: rgba(0, 0, 0, 0.9);
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								      color: white;
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								      font-family: monospace;
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								    }
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								    </style>
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								  </head>
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								  <body>
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								    <canvas id="c"></canvas>
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								    <div id="debug">
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								      <div>x:<span id="x"></span></div>
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								      <div>y:<span id="y"></span></div>
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								      <div>z:<span id="z"></span></div>
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								    </div>
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								  </body>
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								<!-- Import maps polyfill -->
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								<!-- Remove this when import maps will be widely supported -->
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								<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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								<script type="importmap">
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								{
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								  "imports": {
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								    "three": "../../build/three.module.js"
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								  }
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								}
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								</script>
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								<script type="module">
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								import * as THREE from 'three';
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								function main() {
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								  const canvas = document.querySelector('#c');
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								  const renderer = new THREE.WebGLRenderer({canvas});
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								  const fov = 75;
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								  const aspect = 2;  // the canvas default
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								  const near = 0.1;
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								  const far = 50;
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								  const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
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								  camera.position.z = 20;
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								  const scene = new THREE.Scene();
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								  scene.background = new THREE.Color('red');
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								  const geometry = new THREE.SphereGeometry();
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								  const material = new THREE.MeshBasicMaterial({color: 'yellow'});
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								  const mesh = new THREE.Mesh(geometry, material);
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								  scene.add(mesh);
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								  function resizeRendererToDisplaySize(renderer) {
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								    const canvas = renderer.domElement;
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								    const width = canvas.clientWidth;
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								    const height = canvas.clientHeight;
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								    const needResize = canvas.width !== width || canvas.height !== height;
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								    if (needResize) {
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								      renderer.setSize(width, height, false);
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								    }
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								    return needResize;
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								  }
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								  const xElem = document.querySelector('#x');
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								  const yElem = document.querySelector('#y');
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								  const zElem = document.querySelector('#z');
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								  function render(time) {
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								    time *= 0.001;  // convert to seconds
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								    if (resizeRendererToDisplaySize(renderer)) {
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								      const canvas = renderer.domElement;
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								      camera.aspect = canvas.clientWidth / canvas.clientHeight;
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								      camera.updateProjectionMatrix();
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								    }
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								    mesh.position.set(
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								      Math.sin(time * 1.2) * 5,
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								      Math.sin(time * 1.1) * 5,
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								      Math.sin(time * 1.3) * 10,
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								    );
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								    xElem.textContent = mesh.position.x.toFixed(3);
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								    yElem.textContent = mesh.position.y.toFixed(3);
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								    zElem.textContent = mesh.position.z.toFixed(3);
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								    renderer.render(scene, camera);
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								    requestAnimationFrame(render);
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								  }
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								  requestAnimationFrame(render);
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								}
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								main();
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								</script>
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								</html>
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