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							35 lines
						
					
					
						
							928 B
						
					
					
				
								<!DOCTYPE html>
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								<html lang="en">
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									<head>
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										<meta charset="utf-8">
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										<base href="../../../" />
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										<script src="page.js"></script>
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										<link type="text/css" rel="stylesheet" href="page.css" />
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									</head>
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									<body>
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										<h1>[name]</h1>
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										<p>
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											Even though this is becoming less and less of a problem, some devices or browsers may still not support WebGL.
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											The following method allows you to check if it is supported and display a message to the user if it is not.
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										</p>
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										<p>
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											Add	[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/capabilities/WebGL.js]
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											to your javascript and run the following before attempting to render anything.
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										</p>
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										<code>
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										if ( WebGL.isWebGLAvailable() ) {
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											// Initiate function or other initializations here
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											animate();
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										} else {
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											const warning = WebGL.getWebGLErrorMessage();
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											document.getElementById( 'container' ).appendChild( warning );
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										}
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										</code>
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									</body>
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								</html>
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