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import TempNode from '../core/TempNode.js';
import ExpressionNode from '../core/ExpressionNode.js';
import SplitNode from '../utils/SplitNode.js';
import OperatorNode from './OperatorNode.js';
class MathNode extends TempNode {
// 1 input
static RADIANS = 'radians';
static DEGREES = 'degrees';
static EXP = 'exp';
static EXP2 = 'exp2';
static LOG = 'log';
static LOG2 = 'log2';
static SQRT = 'sqrt';
static INVERSE_SQRT = 'inversesqrt';
static FLOOR = 'floor';
static CEIL = 'ceil';
static NORMALIZE = 'normalize';
static FRACT = 'fract';
static SIN = 'sin';
static COS = 'cos';
static TAN = 'tan';
static ASIN = 'asin';
static ACOS = 'acos';
static ATAN = 'atan';
static ABS = 'abs';
static SIGN = 'sign';
static LENGTH = 'length';
static NEGATE = 'negate';
static INVERT = 'invert';
static DFDX = 'dFdx';
static DFDY = 'dFdy';
static ROUND = 'round';
static RECIPROCAL = 'reciprocal';
// 2 inputs
static ATAN2 = 'atan2';
static MIN = 'min';
static MAX = 'max';
static MOD = 'mod';
static STEP = 'step';
static REFLECT = 'reflect';
static DISTANCE = 'distance';
static DOT = 'dot';
static CROSS = 'cross';
static POW = 'pow';
static TRANSFORM_DIRECTION = 'transformDirection';
// 3 inputs
static MIX = 'mix';
static CLAMP = 'clamp';
static REFRACT = 'refract';
static SMOOTHSTEP = 'smoothstep';
static FACEFORWARD = 'faceforward';
constructor( method, aNode, bNode = null, cNode = null ) {
super();
this.method = method;
this.aNode = aNode;
this.bNode = bNode;
this.cNode = cNode;
}
getInputType( builder ) {
const aType = this.aNode.getNodeType( builder );
const bType = this.bNode ? this.bNode.getNodeType( builder ) : null;
const cType = this.cNode ? this.cNode.getNodeType( builder ) : null;
const aLen = builder.isMatrix( aType ) ? 0 : builder.getTypeLength( aType );
const bLen = builder.isMatrix( bType ) ? 0 : builder.getTypeLength( bType );
const cLen = builder.isMatrix( cType ) ? 0 : builder.getTypeLength( cType );
if ( aLen > bLen && aLen > cLen ) {
return aType;
} else if ( bLen > cLen ) {
return bType;
} else if ( cLen > aLen ) {
return cType;
}
return aType;
}
getNodeType( builder ) {
const method = this.method;
if ( method === MathNode.LENGTH || method === MathNode.DISTANCE || method === MathNode.DOT ) {
return 'float';
} else if ( method === MathNode.CROSS ) {
return 'vec3';
} else {
return this.getInputType( builder );
}
}
generate( builder, output ) {
const method = this.method;
const type = this.getNodeType( builder );
const inputType = this.getInputType( builder );
const a = this.aNode;
const b = this.bNode;
const c = this.cNode;
const isWebGL = builder.renderer.isWebGLRenderer === true;
if ( method === MathNode.TRANSFORM_DIRECTION ) {
// dir can be either a direction vector or a normal vector
// upper-left 3x3 of matrix is assumed to be orthogonal
let tA = a;
let tB = b;
if ( builder.isMatrix( tA.getNodeType( builder ) ) ) {
tB = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tB.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );
} else {
tA = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tA.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );
}
const mulNode = new SplitNode( new OperatorNode( '*', tA, tB ), 'xyz' );
return new MathNode( MathNode.NORMALIZE, mulNode ).build( builder );
} else if ( method === MathNode.NEGATE ) {
return builder.format( '( -' + a.build( builder, inputType ) + ' )', type, output );
} else if ( method === MathNode.INVERT ) {
return builder.format( '( 1.0 - ' + a.build( builder, inputType ) + ' )', type, output );
} else if ( method === MathNode.RECIPROCAL ) {
return builder.format( '( 1.0 / ' + a.build( builder, inputType ) + ' )', type, output );
} else {
const params = [];
if ( method === MathNode.CROSS ) {
params.push(
a.build( builder, type ),
b.build( builder, type )
);
} else if ( method === MathNode.STEP ) {
params.push(
a.build( builder, builder.getTypeLength( a.getNodeType( builder ) ) === 1 ? 'float' : inputType ),
b.build( builder, inputType )
);
} else if ( ( isWebGL && ( method === MathNode.MIN || method === MathNode.MAX ) ) || method === MathNode.MOD ) {
params.push(
a.build( builder, inputType ),
b.build( builder, builder.getTypeLength( b.getNodeType( builder ) ) === 1 ? 'float' : inputType )
);
} else if ( method === MathNode.REFRACT ) {
params.push(
a.build( builder, inputType ),
b.build( builder, inputType ),
c.build( builder, 'float' )
);
} else if ( method === MathNode.MIX ) {
params.push(
a.build( builder, inputType ),
b.build( builder, inputType ),
c.build( builder, builder.getTypeLength( c.getNodeType( builder ) ) === 1 ? 'float' : inputType )
);
} else {
params.push( a.build( builder, inputType ) );
if ( c !== null ) {
params.push( b.build( builder, inputType ), c.build( builder, inputType ) );
} else if ( b !== null ) {
params.push( b.build( builder, inputType ) );
}
}
return builder.format( `${ builder.getMethod( method ) }( ${params.join( ', ' )} )`, type, output );
}
}
serialize( data ) {
super.serialize( data );
data.method = this.method;
}
deserialize( data ) {
super.deserialize( data );
this.method = data.method;
}
}
export default MathNode;