You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
152 lines
3.2 KiB
152 lines
3.2 KiB
import Node from '../core/Node.js';
|
|
import OperatorNode from '../math/OperatorNode.js';
|
|
import MaterialReferenceNode from './MaterialReferenceNode.js';
|
|
import TextureNode from './TextureNode.js';
|
|
import SplitNode from '../utils/SplitNode.js';
|
|
|
|
class MaterialNode extends Node {
|
|
|
|
static ALPHA_TEST = 'alphaTest';
|
|
static COLOR = 'color';
|
|
static OPACITY = 'opacity';
|
|
static ROUGHNESS = 'roughness';
|
|
static METALNESS = 'metalness';
|
|
static EMISSIVE = 'emissive';
|
|
static ROTATION = 'rotation';
|
|
|
|
constructor( scope = MaterialNode.COLOR ) {
|
|
|
|
super();
|
|
|
|
this.scope = scope;
|
|
|
|
}
|
|
|
|
getNodeType( builder ) {
|
|
|
|
const scope = this.scope;
|
|
const material = builder.context.material;
|
|
|
|
if ( scope === MaterialNode.COLOR ) {
|
|
|
|
return material.map !== null ? 'vec4' : 'vec3';
|
|
|
|
} else if ( scope === MaterialNode.OPACITY || scope === MaterialNode.ROTATION ) {
|
|
|
|
return 'float';
|
|
|
|
} else if ( scope === MaterialNode.EMISSIVE ) {
|
|
|
|
return 'vec3';
|
|
|
|
} else if ( scope === MaterialNode.ROUGHNESS || scope === MaterialNode.METALNESS ) {
|
|
|
|
return 'float';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
generate( builder, output ) {
|
|
|
|
const material = builder.context.material;
|
|
const scope = this.scope;
|
|
|
|
let node = null;
|
|
|
|
if ( scope === MaterialNode.ALPHA_TEST ) {
|
|
|
|
node = new MaterialReferenceNode( 'alphaTest', 'float' );
|
|
|
|
} else if ( scope === MaterialNode.COLOR ) {
|
|
|
|
const colorNode = new MaterialReferenceNode( 'color', 'color' );
|
|
|
|
if ( material.map?.isTexture === true ) {
|
|
|
|
//new MaterialReferenceNode( 'map', 'texture' )
|
|
const map = new TextureNode( material.map );
|
|
|
|
node = new OperatorNode( '*', colorNode, map );
|
|
|
|
} else {
|
|
|
|
node = colorNode;
|
|
|
|
}
|
|
|
|
} else if ( scope === MaterialNode.OPACITY ) {
|
|
|
|
const opacityNode = new MaterialReferenceNode( 'opacity', 'float' );
|
|
|
|
if ( material.alphaMap?.isTexture === true ) {
|
|
|
|
node = new OperatorNode( '*', opacityNode, new MaterialReferenceNode( 'alphaMap', 'texture' ) );
|
|
|
|
} else {
|
|
|
|
node = opacityNode;
|
|
|
|
}
|
|
|
|
} else if ( scope === MaterialNode.ROUGHNESS ) {
|
|
|
|
const roughnessNode = new MaterialReferenceNode( 'roughness', 'float' );
|
|
|
|
if ( material.roughnessMap?.isTexture === true ) {
|
|
|
|
node = new OperatorNode( '*', roughnessNode, new SplitNode( new TextureNode( material.roughnessMap ), 'g' ) );
|
|
|
|
} else {
|
|
|
|
node = roughnessNode;
|
|
|
|
}
|
|
|
|
} else if ( scope === MaterialNode.METALNESS ) {
|
|
|
|
const metalnessNode = new MaterialReferenceNode( 'metalness', 'float' );
|
|
|
|
if ( material.metalnessMap?.isTexture === true ) {
|
|
|
|
node = new OperatorNode( '*', metalnessNode, new SplitNode( new TextureNode( material.metalnessMap ), 'b' ) );
|
|
|
|
} else {
|
|
|
|
node = metalnessNode;
|
|
|
|
}
|
|
|
|
} else if ( scope === MaterialNode.EMISSIVE ) {
|
|
|
|
const emissiveNode = new MaterialReferenceNode( 'emissive', 'color' );
|
|
|
|
if ( material.emissiveMap?.isTexture === true ) {
|
|
|
|
node = new OperatorNode( '*', emissiveNode, new TextureNode( material.emissiveMap ) );
|
|
|
|
} else {
|
|
|
|
node = emissiveNode;
|
|
|
|
}
|
|
|
|
} else if ( scope === MaterialNode.ROTATION ) {
|
|
|
|
node = new MaterialReferenceNode( 'rotation', 'float' );
|
|
|
|
} else {
|
|
|
|
const outputType = this.getNodeType( builder );
|
|
|
|
node = new MaterialReferenceNode( scope, outputType );
|
|
|
|
}
|
|
|
|
return node.build( builder, output );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export default MaterialNode;
|
|
|