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96 lines
2.7 KiB
96 lines
2.7 KiB
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Object3D] →
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<h1>[name]</h1>
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<p class="desc">An 3D arrow object for visualizing directions.</p>
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<h2>Code Example</h2>
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<code>
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const dir = new THREE.Vector3( 1, 2, 0 );
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//normalize the direction vector (convert to vector of length 1)
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dir.normalize();
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const origin = new THREE.Vector3( 0, 0, 0 );
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const length = 1;
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const hex = 0xffff00;
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const arrowHelper = new THREE.ArrowHelper( dir, origin, length, hex );
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scene.add( arrowHelper );
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</code>
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<h2>Examples</h2>
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<p>
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[example:webgl_shadowmesh WebGL / shadowmesh]
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</p>
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<h2>Constructor</h2>
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<h3>[name]([param:Vector3 dir], [param:Vector3 origin], [param:Number length], [param:Number hex], [param:Number headLength], [param:Number headWidth] )</h3>
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<p>
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[page:Vector3 dir] -- direction from origin. Must be a unit vector. <br />
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[page:Vector3 origin] -- Point at which the arrow starts.<br />
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[page:Number length] -- length of the arrow. Default is `1`.<br />
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[page:Number hex] -- hexadecimal value to define color. Default is 0xffff00.<br />
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[page:Number headLength] -- The length of the head of the arrow. Default is 0.2 * length.<br />
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[page:Number headWidth] -- The width of the head of the arrow. Default is 0.2 * headLength.<br />
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</p>
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<h2>Properties</h2>
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<p>See the base [page:Object3D] class for common properties.</p>
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<h3>[property:Line line]</h3>
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<p>Contains the line part of the arrowHelper.</p>
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<h3>[property:Mesh cone]</h3>
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<p>Contains the cone part of the arrowHelper.</p>
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<h2>Methods</h2>
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<p>See the base [page:Object3D] class for common methods.</p>
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<h3>[method:undefined setColor]([param:Color color])</h3>
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<p>
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color -- The desired color.<br /><br />
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Sets the color of the arrowHelper.
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</p>
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<h3>[method:undefined setLength]([param:Number length], [param:Number headLength], [param:Number headWidth])</h3>
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<p>
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length -- The desired length.<br />
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headLength -- The length of the head of the arrow.<br />
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headWidth -- The width of the head of the arrow.<br /><br />
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Sets the length of the arrowhelper.
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</p>
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<h3>[method:undefined setDirection]([param:Vector3 dir])</h3>
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<p>
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dir -- The desired direction. Must be a unit vector.<br /><br />
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Sets the direction of the arrowhelper.
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</p>
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<h3>[method:undefined dispose]()</h3>
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<p>
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Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
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</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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