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<h1>Librairies et Plugins ([name])</h1>
<p class="desc">
Ici sont listés des plugins et librairies développés en externe et compatibles avec three.js. Cette
liste et les packages associés sont maintenus par la communauté et ne sont pas forcément
à jour. Si vous souhaitez mettre à jour cette liste, faites une PR!
</p>
<h3>Physique</h3>
<ul>
<li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
<li>[link:https://enable3d.io/ enable3d]</li>
<li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
<li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
</ul>
<h3>Postprocessing</h3>
<p>
En plus de [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing official three.js postprocessing effects],
du support pour des effets et frameworks additionels sont disponibles à travers des librairies externes.
</p>
<ul>
<li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
</ul>
<h3>Intersections et Performance de Raycast</h3>
<ul>
<li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
</ul>
<h3>Path Tracing</h3>
<ul>
<li>[link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]</li>
</ul>
<h3>Formats de fichiers</h3>
<p>
En plus de [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders official three.js loaders],
du support pour des formats additionels sont disponibles à travers des librairies externes.
</p>
<ul>
<li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
<li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
<li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
<li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
</ul>
<h3>Géometrie</h3>
<ul>
<li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
</ul>
<h3>Texte 3D et Layout</h3>
<ul>
<li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
<li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
</ul>
<h3>Systèmes de particules</h3>
<ul>
<li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
</ul>
<h3>Cinématique inverse</h3>
<ul>
<li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
<li>[link:https://github.com/lo-th/fullik fullik]</li>
<li>[link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]</li>
</ul>
<h3>Jeu IA</h3>
<ul>
<li>[link:https://mugen87.github.io/yuka/ yuka]</li>
<li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
</ul>
<h3>Wrappers et Frameworks</h3>
<ul>
<li>[link:https://aframe.io/ A-Frame]</li>
<li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber]</li>
<li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
<li>[link:https://threlte.xyz/ Threlte]</li>
</ul>
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