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<h1>[name]</h1>
<p class="desc">This class contains the parameters that define exponential squared fog, which gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.</p>
<h2>Constructor</h2>
<h3>[name]( [param:Integer color], [param:Float density] )</h3>
<p>The color parameter is passed to the [page:Color] constructor to set the color property. Color can be a hexadecimal integer or a CSS-style string.</p>
<h2>Properties</h2>
<h3>[property:Boolean isFogExp2]</h3>
<p>
Read-only flag to check if a given object is of type [name].
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<h3>[property:String name]</h3>
<p>Optional name of the object (doesn't need to be unique). Default is an empty string.</p>
<h3>[property:Color color]</h3>
<p>Fog color. Example: If set to black, far away objects will be rendered black.</p>
<h3>[property:Float density]</h3>
<p>Defines how fast the fog will grow dense.</p>
<p>Default is 0.00025.</p>
<h2>Methods</h2>
<h3>[method:FogExp2 clone]()</h3>
<p>Returns a new FogExp2 instance with the same parameters as this one.</p>
<h3>[method:Object toJSON]()</h3>
<p>Return FogExp2 data in JSON format.</p>
<h2>Source</h2>
<p>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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