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12 lines
382 B
12 lines
382 B
import { ShaderNode, max, abs, dFdx, dFdy, normalGeometry } from '../../shadernode/ShaderNodeBaseElements.js';
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const getGeometryRoughness = new ShaderNode( () => {
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const dxy = max( abs( dFdx( normalGeometry ) ), abs( dFdy( normalGeometry ) ) );
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const geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
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return geometryRoughness;
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} );
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export default getGeometryRoughness;
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