You can not select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
					
					
						
							83 lines
						
					
					
						
							2.4 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							83 lines
						
					
					
						
							2.4 KiB
						
					
					
				
								<!DOCTYPE html>
							 | 
						|
								<html lang="en">
							 | 
						|
									<head>
							 | 
						|
										<meta charset="utf-8" />
							 | 
						|
										<base href="../../../" />
							 | 
						|
										<script src="page.js"></script>
							 | 
						|
										<link type="text/css" rel="stylesheet" href="page.css" />
							 | 
						|
									</head>
							 | 
						|
									<body>
							 | 
						|
										[page:Object3D] → [page:Line] → [page:LineSegments] →
							 | 
						|
								
							 | 
						|
										<h1>[name]</h1>
							 | 
						|
								
							 | 
						|
										<p class="desc">
							 | 
						|
											Visualizes an object's vertex normals.
							 | 
						|
											Requires that normals have been specified in a [page:BufferAttribute custom attribute] or
							 | 
						|
											have been calculated using [page:BufferGeometry.computeVertexNormals computeVertexNormals].<br /><br />
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h2>Code Example</h2>
							 | 
						|
								
							 | 
						|
										<code>
							 | 
						|
										const geometry = new THREE.BoxGeometry( 10, 10, 10, 2, 2, 2 );
							 | 
						|
										const material = new THREE.MeshStandardMaterial();
							 | 
						|
										const mesh = new THREE.Mesh( geometry, material );
							 | 
						|
								
							 | 
						|
										const helper = new VertexNormalsHelper( mesh, 1, 0xff0000 );
							 | 
						|
								
							 | 
						|
										scene.add( mesh );
							 | 
						|
										scene.add( helper );
							 | 
						|
										</code>
							 | 
						|
								
							 | 
						|
										<h2>Examples</h2>
							 | 
						|
										<p>
							 | 
						|
											[example:webgl_helpers WebGL / helpers]
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h2>Constructor</h2>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h3>[name]( [param:Object3D object], [param:Number size], [param:Hex color] )</h3>
							 | 
						|
										<p>
							 | 
						|
											[page:Object3D object] -- object for which to render vertex normals.<br />
							 | 
						|
											[page:Number size] -- (optional) length of the arrows. Default is *1*.<br />
							 | 
						|
											[page:Hex color] -- (optional) hex color of the arrows. Default is *0xff0000*.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h2>Properties</h2>
							 | 
						|
										<p>See the base [page:LineSegments] class for common properties.</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Object matrixAutoUpdate]</h3>
							 | 
						|
										<p>
							 | 
						|
											See [page:Object3D.matrixAutoUpdate]. Set to `false` here as the helper is using the
							 | 
						|
											object's [page:Object3D.matrixWorld matrixWorld].
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Object3D object]</h3>
							 | 
						|
										<p>The object for which the vertex normals are being visualized.</p>
							 | 
						|
								
							 | 
						|
										<h3>[property:Number size]</h3>
							 | 
						|
										<p>Length of the arrows. Default is *1*.</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h2>Methods</h2>
							 | 
						|
										<p>See the base [page:LineSegments] class for common methods.</p>
							 | 
						|
								
							 | 
						|
								
							 | 
						|
										<h3>[method:undefined update]()</h3>
							 | 
						|
										<p>Updates the vertex tangents preview based on the object's world transform.</p>
							 | 
						|
								
							 | 
						|
										<h3>[method:undefined dispose]()</h3>
							 | 
						|
										<p>
							 | 
						|
										Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
							 | 
						|
										</p>
							 | 
						|
								
							 | 
						|
										<h2>Source</h2>
							 | 
						|
								
							 | 
						|
										<p>
							 | 
						|
											[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/helpers/VertexNormalsHelper.js examples/jsm/helpers/VertexNormalsHelper.js]
							 | 
						|
										</p>
							 | 
						|
									</body>
							 | 
						|
								</html>
							 | 
						|
								
							 |