You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
201 lines
5.2 KiB
201 lines
5.2 KiB
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - tone mapping</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<link type="text/css" rel="stylesheet" href="main.css">
|
|
</head>
|
|
|
|
<body>
|
|
<div id="info">
|
|
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - Tone Mapping<br />
|
|
Battle Damaged Sci-fi Helmet by
|
|
<a href="https://sketchfab.com/theblueturtle_" target="_blank" rel="noopener">theblueturtle_</a><br />
|
|
<a href="https://hdrihaven.com/hdri/?h=venice_sunset" target="_blank" rel="noopener">Venice Sunset</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
|
|
</div>
|
|
|
|
<!-- Import maps polyfill -->
|
|
<!-- Remove this when import maps will be widely supported -->
|
|
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
|
|
|
|
<script type="importmap">
|
|
{
|
|
"imports": {
|
|
"three": "../build/three.module.js",
|
|
"three/addons/": "./jsm/"
|
|
}
|
|
}
|
|
</script>
|
|
|
|
<script type="module">
|
|
|
|
import * as THREE from 'three';
|
|
|
|
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
|
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
|
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
|
|
import { RGBELoader } from 'three/addons/loaders/RGBELoader.js';
|
|
|
|
let mesh, renderer, scene, camera, controls;
|
|
let gui, guiExposure = null;
|
|
|
|
const params = {
|
|
exposure: 1.0,
|
|
toneMapping: 'ACESFilmic',
|
|
blurriness: 0.3
|
|
};
|
|
|
|
const toneMappingOptions = {
|
|
None: THREE.NoToneMapping,
|
|
Linear: THREE.LinearToneMapping,
|
|
Reinhard: THREE.ReinhardToneMapping,
|
|
Cineon: THREE.CineonToneMapping,
|
|
ACESFilmic: THREE.ACESFilmicToneMapping,
|
|
Custom: THREE.CustomToneMapping
|
|
};
|
|
|
|
init().catch( function ( err ) {
|
|
|
|
console.error( err );
|
|
|
|
} );
|
|
|
|
async function init() {
|
|
|
|
renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
document.body.appendChild( renderer.domElement );
|
|
|
|
renderer.toneMapping = toneMappingOptions[ params.toneMapping ];
|
|
renderer.toneMappingExposure = params.exposure;
|
|
|
|
renderer.outputEncoding = THREE.sRGBEncoding;
|
|
|
|
// Set CustomToneMapping to Uncharted2
|
|
// source: http://filmicworlds.com/blog/filmic-tonemapping-operators/
|
|
|
|
THREE.ShaderChunk.tonemapping_pars_fragment = THREE.ShaderChunk.tonemapping_pars_fragment.replace(
|
|
'vec3 CustomToneMapping( vec3 color ) { return color; }',
|
|
`#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )
|
|
float toneMappingWhitePoint = 1.0;
|
|
vec3 CustomToneMapping( vec3 color ) {
|
|
color *= toneMappingExposure;
|
|
return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );
|
|
}`
|
|
);
|
|
|
|
scene = new THREE.Scene();
|
|
scene.backgroundBlurriness = params.blurriness;
|
|
|
|
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
|
|
camera.position.set( - 1.8, 0.6, 2.7 );
|
|
|
|
controls = new OrbitControls( camera, renderer.domElement );
|
|
controls.addEventListener( 'change', render ); // use if there is no animation loop
|
|
controls.enableZoom = false;
|
|
controls.enablePan = false;
|
|
controls.target.set( 0, 0, - 0.2 );
|
|
controls.update();
|
|
|
|
const rgbeLoader = new RGBELoader()
|
|
.setPath( 'textures/equirectangular/' );
|
|
|
|
const gltfLoader = new GLTFLoader().setPath( 'models/gltf/DamagedHelmet/glTF/' );
|
|
|
|
const [ texture, gltf ] = await Promise.all( [
|
|
rgbeLoader.loadAsync( 'venice_sunset_1k.hdr' ),
|
|
gltfLoader.loadAsync( 'DamagedHelmet.gltf' ),
|
|
] );
|
|
|
|
// environment
|
|
|
|
texture.mapping = THREE.EquirectangularReflectionMapping;
|
|
|
|
scene.background = texture;
|
|
scene.environment = texture;
|
|
|
|
// model
|
|
|
|
mesh = gltf.scene.getObjectByName( 'node_damagedHelmet_-6514' );
|
|
scene.add( mesh );
|
|
|
|
render();
|
|
|
|
window.addEventListener( 'resize', onWindowResize );
|
|
|
|
gui = new GUI();
|
|
|
|
gui.add( params, 'toneMapping', Object.keys( toneMappingOptions ) )
|
|
|
|
.onChange( function () {
|
|
|
|
updateGUI();
|
|
|
|
renderer.toneMapping = toneMappingOptions[ params.toneMapping ];
|
|
render();
|
|
|
|
} );
|
|
|
|
gui.add( params, 'blurriness', 0, 1 )
|
|
|
|
.onChange( function ( value ) {
|
|
|
|
scene.backgroundBlurriness = value;
|
|
render();
|
|
|
|
} );
|
|
|
|
updateGUI();
|
|
|
|
gui.open();
|
|
|
|
}
|
|
|
|
function updateGUI() {
|
|
|
|
if ( guiExposure !== null ) {
|
|
|
|
guiExposure.destroy();
|
|
guiExposure = null;
|
|
|
|
}
|
|
|
|
if ( params.toneMapping !== 'None' ) {
|
|
|
|
guiExposure = gui.add( params, 'exposure', 0, 2 )
|
|
|
|
.onChange( function () {
|
|
|
|
renderer.toneMappingExposure = params.exposure;
|
|
render();
|
|
|
|
} );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
function onWindowResize() {
|
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
|
|
camera.updateProjectionMatrix();
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
render();
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|
|
|