You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
168 lines
4.1 KiB
168 lines
4.1 KiB
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<title>three.js webgl - materials - environment maps</title>
|
|
<meta charset="utf-8">
|
|
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
|
<link type="text/css" rel="stylesheet" href="main.css">
|
|
</head>
|
|
<body>
|
|
|
|
<div id="info">
|
|
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl environment mapping example<br/>
|
|
Equirectangular Map by <a href="http://www.flickr.com/photos/jonragnarsson/2294472375/" target="_blank" rel="noopener">Jón Ragnarsson</a>.
|
|
</div>
|
|
|
|
<!-- Import maps polyfill -->
|
|
<!-- Remove this when import maps will be widely supported -->
|
|
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
|
|
|
|
<script type="importmap">
|
|
{
|
|
"imports": {
|
|
"three": "../build/three.module.js",
|
|
"three/addons/": "./jsm/"
|
|
}
|
|
}
|
|
</script>
|
|
|
|
<script type="module">
|
|
|
|
import * as THREE from 'three';
|
|
|
|
import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
|
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
|
|
|
|
let controls, camera, scene, renderer;
|
|
let textureEquirec, textureCube;
|
|
let sphereMesh, sphereMaterial;
|
|
|
|
init();
|
|
animate();
|
|
|
|
function init() {
|
|
|
|
// CAMERAS
|
|
|
|
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 100000 );
|
|
camera.position.set( 0, 0, 1000 );
|
|
|
|
// SCENE
|
|
|
|
scene = new THREE.Scene();
|
|
|
|
// Textures
|
|
|
|
const loader = new THREE.CubeTextureLoader();
|
|
loader.setPath( 'textures/cube/Bridge2/' );
|
|
|
|
textureCube = loader.load( [ 'posx.jpg', 'negx.jpg', 'posy.jpg', 'negy.jpg', 'posz.jpg', 'negz.jpg' ] );
|
|
textureCube.encoding = THREE.sRGBEncoding;
|
|
|
|
const textureLoader = new THREE.TextureLoader();
|
|
|
|
textureEquirec = textureLoader.load( 'textures/2294472375_24a3b8ef46_o.jpg' );
|
|
textureEquirec.mapping = THREE.EquirectangularReflectionMapping;
|
|
textureEquirec.encoding = THREE.sRGBEncoding;
|
|
|
|
scene.background = textureCube;
|
|
|
|
//
|
|
|
|
const geometry = new THREE.IcosahedronGeometry( 400, 15 );
|
|
sphereMaterial = new THREE.MeshBasicMaterial( { envMap: textureCube } );
|
|
sphereMesh = new THREE.Mesh( geometry, sphereMaterial );
|
|
scene.add( sphereMesh );
|
|
|
|
//
|
|
|
|
renderer = new THREE.WebGLRenderer();
|
|
renderer.setPixelRatio( window.devicePixelRatio );
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
renderer.outputEncoding = THREE.sRGBEncoding;
|
|
document.body.appendChild( renderer.domElement );
|
|
|
|
//
|
|
|
|
controls = new OrbitControls( camera, renderer.domElement );
|
|
controls.minDistance = 500;
|
|
controls.maxDistance = 2500;
|
|
|
|
//
|
|
|
|
const params = {
|
|
Cube: function () {
|
|
|
|
scene.background = textureCube;
|
|
|
|
sphereMaterial.envMap = textureCube;
|
|
sphereMaterial.needsUpdate = true;
|
|
|
|
},
|
|
Equirectangular: function () {
|
|
|
|
scene.background = textureEquirec;
|
|
|
|
sphereMaterial.envMap = textureEquirec;
|
|
sphereMaterial.needsUpdate = true;
|
|
|
|
},
|
|
Refraction: false
|
|
};
|
|
|
|
const gui = new GUI();
|
|
gui.add( params, 'Cube' );
|
|
gui.add( params, 'Equirectangular' );
|
|
gui.add( params, 'Refraction' ).onChange( function ( value ) {
|
|
|
|
if ( value ) {
|
|
|
|
textureEquirec.mapping = THREE.EquirectangularRefractionMapping;
|
|
textureCube.mapping = THREE.CubeRefractionMapping;
|
|
|
|
} else {
|
|
|
|
textureEquirec.mapping = THREE.EquirectangularReflectionMapping;
|
|
textureCube.mapping = THREE.CubeReflectionMapping;
|
|
|
|
}
|
|
|
|
sphereMaterial.needsUpdate = true;
|
|
|
|
} );
|
|
gui.open();
|
|
|
|
window.addEventListener( 'resize', onWindowResize );
|
|
|
|
}
|
|
|
|
function onWindowResize() {
|
|
|
|
camera.aspect = window.innerWidth / window.innerHeight;
|
|
camera.updateProjectionMatrix();
|
|
|
|
renderer.setSize( window.innerWidth, window.innerHeight );
|
|
|
|
}
|
|
|
|
//
|
|
|
|
function animate() {
|
|
|
|
requestAnimationFrame( animate );
|
|
|
|
render();
|
|
|
|
}
|
|
|
|
function render() {
|
|
|
|
camera.lookAt( scene.position );
|
|
renderer.render( scene, camera );
|
|
|
|
}
|
|
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|
|
|