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130 lines
3.9 KiB
130 lines
3.9 KiB
<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - GLTFloader + compressed</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<link type="text/css" rel="stylesheet" href="main.css">
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</head>
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<body>
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<div id="info">
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<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + compression extensions<br />
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<a href="https://sketchfab.com/3d-models/coffeemat-7fb196a40a6e4697aad9ca2f75c8b33d" target="_blank" rel="noopener">Coffeemat</a> by
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<a href="https://sketchfab.com/OFFcours1" target="_blank" rel="noopener">Roman Red</a>
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</div>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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import { KTX2Loader } from 'three/addons/loaders/KTX2Loader.js';
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import { MeshoptDecoder } from 'three/addons/libs/meshopt_decoder.module.js';
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let camera, scene, renderer;
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init();
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render();
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function init() {
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const container = document.createElement( 'div' );
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document.body.appendChild( container );
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.toneMapping = THREE.ACESFilmicToneMapping;
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renderer.toneMappingExposure = 1;
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renderer.outputEncoding = THREE.sRGBEncoding;
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container.appendChild( renderer.domElement );
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camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
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camera.position.set( 0, 100, 0 );
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const environment = new RoomEnvironment();
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const pmremGenerator = new THREE.PMREMGenerator( renderer );
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scene = new THREE.Scene();
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scene.background = new THREE.Color( 0xbbbbbb );
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scene.environment = pmremGenerator.fromScene( environment ).texture;
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environment.dispose();
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const grid = new THREE.GridHelper( 500, 10, 0xffffff, 0xffffff );
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grid.material.opacity = 0.5;
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grid.material.depthWrite = false;
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grid.material.transparent = true;
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scene.add( grid );
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const ktx2Loader = new KTX2Loader()
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.setTranscoderPath( 'js/libs/basis/' )
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.detectSupport( renderer );
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const loader = new GLTFLoader().setPath( 'models/gltf/' );
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loader.setKTX2Loader( ktx2Loader );
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loader.setMeshoptDecoder( MeshoptDecoder );
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loader.load( 'coffeemat.glb', function ( gltf ) {
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// coffeemat.glb was produced from the source scene using gltfpack:
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// gltfpack -i coffeemat/scene.gltf -o coffeemat.glb -cc -tc
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// The resulting model uses EXT_meshopt_compression (for geometry) and KHR_texture_basisu (for texture compression using ETC1S/BasisLZ)
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gltf.scene.position.y = 8;
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scene.add( gltf.scene );
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render();
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} );
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const controls = new OrbitControls( camera, renderer.domElement );
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controls.addEventListener( 'change', render ); // use if there is no animation loop
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controls.minDistance = 400;
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controls.maxDistance = 1000;
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controls.target.set( 10, 90, - 16 );
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controls.update();
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window.addEventListener( 'resize', onWindowResize );
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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render();
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}
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//
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function render() {
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renderer.render( scene, camera );
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}
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</script>
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</body>
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</html>
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