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446 lines
10 KiB
446 lines
10 KiB
<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js webgl - clipping planes - advanced</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<link type="text/css" rel="stylesheet" href="main.css">
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</head>
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<body>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "../build/three.module.js",
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"three/addons/": "./jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import Stats from 'three/addons/libs/stats.module.js';
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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function planesFromMesh( vertices, indices ) {
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// creates a clipping volume from a convex triangular mesh
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// specified by the arrays 'vertices' and 'indices'
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const n = indices.length / 3,
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result = new Array( n );
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for ( let i = 0, j = 0; i < n; ++ i, j += 3 ) {
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const a = vertices[ indices[ j ] ],
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b = vertices[ indices[ j + 1 ] ],
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c = vertices[ indices[ j + 2 ] ];
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result[ i ] = new THREE.Plane().
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setFromCoplanarPoints( a, b, c );
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}
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return result;
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}
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function createPlanes( n ) {
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// creates an array of n uninitialized plane objects
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const result = new Array( n );
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for ( let i = 0; i !== n; ++ i )
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result[ i ] = new THREE.Plane();
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return result;
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}
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function assignTransformedPlanes( planesOut, planesIn, matrix ) {
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// sets an array of existing planes to transformed 'planesIn'
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for ( let i = 0, n = planesIn.length; i !== n; ++ i )
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planesOut[ i ].copy( planesIn[ i ] ).applyMatrix4( matrix );
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}
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function cylindricalPlanes( n, innerRadius ) {
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const result = createPlanes( n );
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for ( let i = 0; i !== n; ++ i ) {
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const plane = result[ i ],
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angle = i * Math.PI * 2 / n;
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plane.normal.set(
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Math.cos( angle ), 0, Math.sin( angle ) );
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plane.constant = innerRadius;
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}
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return result;
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}
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const planeToMatrix = ( function () {
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// creates a matrix that aligns X/Y to a given plane
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// temporaries:
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const xAxis = new THREE.Vector3(),
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yAxis = new THREE.Vector3(),
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trans = new THREE.Vector3();
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return function planeToMatrix( plane ) {
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const zAxis = plane.normal,
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matrix = new THREE.Matrix4();
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// Hughes & Moeller '99
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// "Building an Orthonormal Basis from a Unit Vector."
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if ( Math.abs( zAxis.x ) > Math.abs( zAxis.z ) ) {
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yAxis.set( - zAxis.y, zAxis.x, 0 );
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} else {
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yAxis.set( 0, - zAxis.z, zAxis.y );
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}
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xAxis.crossVectors( yAxis.normalize(), zAxis );
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plane.coplanarPoint( trans );
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return matrix.set(
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xAxis.x, yAxis.x, zAxis.x, trans.x,
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xAxis.y, yAxis.y, zAxis.y, trans.y,
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xAxis.z, yAxis.z, zAxis.z, trans.z,
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0, 0, 0, 1 );
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};
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} )();
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// A regular tetrahedron for the clipping volume:
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const Vertices = [
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new THREE.Vector3( + 1, 0, + Math.SQRT1_2 ),
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new THREE.Vector3( - 1, 0, + Math.SQRT1_2 ),
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new THREE.Vector3( 0, + 1, - Math.SQRT1_2 ),
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new THREE.Vector3( 0, - 1, - Math.SQRT1_2 )
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],
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Indices = [
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0, 1, 2, 0, 2, 3, 0, 3, 1, 1, 3, 2
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],
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Planes = planesFromMesh( Vertices, Indices ),
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PlaneMatrices = Planes.map( planeToMatrix ),
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GlobalClippingPlanes = cylindricalPlanes( 5, 2.5 ),
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Empty = Object.freeze( [] );
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let camera, scene, renderer, startTime, stats,
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object, clipMaterial,
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volumeVisualization,
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globalClippingPlanes;
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function init() {
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camera = new THREE.PerspectiveCamera(
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36, window.innerWidth / window.innerHeight, 0.25, 16 );
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camera.position.set( 0, 1.5, 3 );
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scene = new THREE.Scene();
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// Lights
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scene.add( new THREE.AmbientLight( 0xffffff, 0.3 ) );
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const spotLight = new THREE.SpotLight( 0xffffff, 0.5 );
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spotLight.angle = Math.PI / 5;
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spotLight.penumbra = 0.2;
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spotLight.position.set( 2, 3, 3 );
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spotLight.castShadow = true;
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spotLight.shadow.camera.near = 3;
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spotLight.shadow.camera.far = 10;
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spotLight.shadow.mapSize.width = 1024;
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spotLight.shadow.mapSize.height = 1024;
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scene.add( spotLight );
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const dirLight = new THREE.DirectionalLight( 0xffffff, 0.5 );
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dirLight.position.set( 0, 2, 0 );
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dirLight.castShadow = true;
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dirLight.shadow.camera.near = 1;
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dirLight.shadow.camera.far = 10;
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dirLight.shadow.camera.right = 1;
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dirLight.shadow.camera.left = - 1;
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dirLight.shadow.camera.top = 1;
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dirLight.shadow.camera.bottom = - 1;
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dirLight.shadow.mapSize.width = 1024;
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dirLight.shadow.mapSize.height = 1024;
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scene.add( dirLight );
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// Geometry
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clipMaterial = new THREE.MeshPhongMaterial( {
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color: 0xee0a10,
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shininess: 100,
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side: THREE.DoubleSide,
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// Clipping setup:
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clippingPlanes: createPlanes( Planes.length ),
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clipShadows: true
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} );
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object = new THREE.Group();
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const geometry = new THREE.BoxGeometry( 0.18, 0.18, 0.18 );
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for ( let z = - 2; z <= 2; ++ z )
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for ( let y = - 2; y <= 2; ++ y )
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for ( let x = - 2; x <= 2; ++ x ) {
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const mesh = new THREE.Mesh( geometry, clipMaterial );
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mesh.position.set( x / 5, y / 5, z / 5 );
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mesh.castShadow = true;
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object.add( mesh );
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}
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scene.add( object );
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const planeGeometry = new THREE.PlaneGeometry( 3, 3, 1, 1 ),
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color = new THREE.Color();
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volumeVisualization = new THREE.Group();
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volumeVisualization.visible = false;
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for ( let i = 0, n = Planes.length; i !== n; ++ i ) {
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const material = new THREE.MeshBasicMaterial( {
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color: color.setHSL( i / n, 0.5, 0.5 ).getHex(),
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side: THREE.DoubleSide,
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opacity: 0.2,
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transparent: true,
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// clip to the others to show the volume (wildly
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// intersecting transparent planes look bad)
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clippingPlanes: clipMaterial.clippingPlanes.
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filter( function ( _, j ) {
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return j !== i;
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} )
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// no need to enable shadow clipping - the plane
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// visualization does not cast shadows
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} );
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const mesh = new THREE.Mesh( planeGeometry, material );
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mesh.matrixAutoUpdate = false;
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volumeVisualization.add( mesh );
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}
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scene.add( volumeVisualization );
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const ground = new THREE.Mesh( planeGeometry,
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new THREE.MeshPhongMaterial( {
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color: 0xa0adaf, shininess: 10 } ) );
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ground.rotation.x = - Math.PI / 2;
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ground.scale.multiplyScalar( 3 );
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ground.receiveShadow = true;
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scene.add( ground );
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// Renderer
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const container = document.body;
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renderer = new THREE.WebGLRenderer();
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renderer.shadowMap.enabled = true;
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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window.addEventListener( 'resize', onWindowResize );
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container.appendChild( renderer.domElement );
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// Clipping setup:
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globalClippingPlanes = createPlanes( GlobalClippingPlanes.length );
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renderer.clippingPlanes = Empty;
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renderer.localClippingEnabled = true;
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// Stats
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stats = new Stats();
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container.appendChild( stats.dom );
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// Controls
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const controls = new OrbitControls( camera, renderer.domElement );
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controls.minDistance = 1;
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controls.maxDistance = 8;
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controls.target.set( 0, 1, 0 );
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controls.update();
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// GUI
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const gui = new GUI(),
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folder = gui.addFolder( 'Local Clipping' ),
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props = {
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get 'Enabled'() {
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return renderer.localClippingEnabled;
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},
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set 'Enabled'( v ) {
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renderer.localClippingEnabled = v;
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if ( ! v ) volumeVisualization.visible = false;
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},
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get 'Shadows'() {
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return clipMaterial.clipShadows;
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},
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set 'Shadows'( v ) {
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clipMaterial.clipShadows = v;
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},
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get 'Visualize'() {
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return volumeVisualization.visible;
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},
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set 'Visualize'( v ) {
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if ( renderer.localClippingEnabled )
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volumeVisualization.visible = v;
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}
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};
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folder.add( props, 'Enabled' );
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folder.add( props, 'Shadows' );
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folder.add( props, 'Visualize' ).listen();
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gui.addFolder( 'Global Clipping' ).
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add( {
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get 'Enabled'() {
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return renderer.clippingPlanes !== Empty;
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},
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set 'Enabled'( v ) {
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renderer.clippingPlanes = v ?
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globalClippingPlanes : Empty;
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}
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}, 'Enabled' );
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// Start
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startTime = Date.now();
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function setObjectWorldMatrix( object, matrix ) {
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// set the orientation of an object based on a world matrix
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const parent = object.parent;
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scene.updateMatrixWorld();
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object.matrix.copy( parent.matrixWorld ).invert();
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object.applyMatrix4( matrix );
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}
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const transform = new THREE.Matrix4(),
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tmpMatrix = new THREE.Matrix4();
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function animate() {
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const currentTime = Date.now(),
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time = ( currentTime - startTime ) / 1000;
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requestAnimationFrame( animate );
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object.position.y = 1;
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object.rotation.x = time * 0.5;
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object.rotation.y = time * 0.2;
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object.updateMatrix();
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transform.copy( object.matrix );
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const bouncy = Math.cos( time * .5 ) * 0.5 + 0.7;
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transform.multiply(
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tmpMatrix.makeScale( bouncy, bouncy, bouncy ) );
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assignTransformedPlanes(
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clipMaterial.clippingPlanes, Planes, transform );
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const planeMeshes = volumeVisualization.children;
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for ( let i = 0, n = planeMeshes.length; i !== n; ++ i ) {
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tmpMatrix.multiplyMatrices( transform, PlaneMatrices[ i ] );
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setObjectWorldMatrix( planeMeshes[ i ], tmpMatrix );
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}
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transform.makeRotationY( time * 0.1 );
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assignTransformedPlanes( globalClippingPlanes, GlobalClippingPlanes, transform );
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stats.begin();
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renderer.render( scene, camera );
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stats.end();
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}
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init();
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animate();
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</script>
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</body>
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</html>
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