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103 lines
2.1 KiB
103 lines
2.1 KiB
import { Command } from '../Command.js';
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import { SetUuidCommand } from './SetUuidCommand.js';
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import { SetValueCommand } from './SetValueCommand.js';
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import { AddObjectCommand } from './AddObjectCommand.js';
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/**
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* @param editor Editor
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* @param scene containing children to import
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* @constructor
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*/
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class SetSceneCommand extends Command {
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constructor( editor, scene ) {
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super( editor );
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this.type = 'SetSceneCommand';
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this.name = 'Set Scene';
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this.cmdArray = [];
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if ( scene !== undefined ) {
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this.cmdArray.push( new SetUuidCommand( this.editor, this.editor.scene, scene.uuid ) );
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this.cmdArray.push( new SetValueCommand( this.editor, this.editor.scene, 'name', scene.name ) );
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this.cmdArray.push( new SetValueCommand( this.editor, this.editor.scene, 'userData', JSON.parse( JSON.stringify( scene.userData ) ) ) );
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while ( scene.children.length > 0 ) {
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const child = scene.children.pop();
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this.cmdArray.push( new AddObjectCommand( this.editor, child ) );
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}
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}
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}
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execute() {
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this.editor.signals.sceneGraphChanged.active = false;
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for ( let i = 0; i < this.cmdArray.length; i ++ ) {
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this.cmdArray[ i ].execute();
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}
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this.editor.signals.sceneGraphChanged.active = true;
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this.editor.signals.sceneGraphChanged.dispatch();
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}
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undo() {
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this.editor.signals.sceneGraphChanged.active = false;
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for ( let i = this.cmdArray.length - 1; i >= 0; i -- ) {
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this.cmdArray[ i ].undo();
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}
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this.editor.signals.sceneGraphChanged.active = true;
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this.editor.signals.sceneGraphChanged.dispatch();
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}
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toJSON() {
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const output = super.toJSON( this );
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const cmds = [];
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for ( let i = 0; i < this.cmdArray.length; i ++ ) {
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cmds.push( this.cmdArray[ i ].toJSON() );
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}
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output.cmds = cmds;
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return output;
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}
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fromJSON( json ) {
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super.fromJSON( json );
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const cmds = json.cmds;
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for ( let i = 0; i < cmds.length; i ++ ) {
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const cmd = new window[ cmds[ i ].type ](); // creates a new object of type "json.type"
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cmd.fromJSON( cmds[ i ] );
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this.cmdArray.push( cmd );
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}
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}
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}
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export { SetSceneCommand };
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