You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
135 lines
2.7 KiB
135 lines
2.7 KiB
import { Command } from '../Command.js';
|
|
import { ObjectLoader } from 'three';
|
|
|
|
/**
|
|
* @param editor Editor
|
|
* @param object THREE.Object3D
|
|
* @param mapName string
|
|
* @param newMap THREE.Texture
|
|
* @constructor
|
|
*/
|
|
class SetMaterialMapCommand extends Command {
|
|
|
|
constructor( editor, object, mapName, newMap, materialSlot ) {
|
|
|
|
super( editor );
|
|
|
|
this.type = 'SetMaterialMapCommand';
|
|
this.name = `Set Material.${mapName}`;
|
|
|
|
this.object = object;
|
|
this.material = this.editor.getObjectMaterial( object, materialSlot );
|
|
|
|
this.oldMap = ( object !== undefined ) ? this.material[ mapName ] : undefined;
|
|
this.newMap = newMap;
|
|
|
|
this.mapName = mapName;
|
|
|
|
}
|
|
|
|
execute() {
|
|
|
|
if ( this.oldMap !== null && this.oldMap !== undefined ) this.oldMap.dispose();
|
|
|
|
this.material[ this.mapName ] = this.newMap;
|
|
this.material.needsUpdate = true;
|
|
|
|
this.editor.signals.materialChanged.dispatch( this.material );
|
|
|
|
}
|
|
|
|
undo() {
|
|
|
|
this.material[ this.mapName ] = this.oldMap;
|
|
this.material.needsUpdate = true;
|
|
|
|
this.editor.signals.materialChanged.dispatch( this.material );
|
|
|
|
}
|
|
|
|
toJSON() {
|
|
|
|
const output = super.toJSON( this );
|
|
|
|
output.objectUuid = this.object.uuid;
|
|
output.mapName = this.mapName;
|
|
output.newMap = serializeMap( this.newMap );
|
|
output.oldMap = serializeMap( this.oldMap );
|
|
|
|
return output;
|
|
|
|
// serializes a map (THREE.Texture)
|
|
|
|
function serializeMap( map ) {
|
|
|
|
if ( map === null || map === undefined ) return null;
|
|
|
|
const meta = {
|
|
geometries: {},
|
|
materials: {},
|
|
textures: {},
|
|
images: {}
|
|
};
|
|
|
|
const json = map.toJSON( meta );
|
|
const images = extractFromCache( meta.images );
|
|
if ( images.length > 0 ) json.images = images;
|
|
json.sourceFile = map.sourceFile;
|
|
|
|
return json;
|
|
|
|
}
|
|
|
|
// Note: The function 'extractFromCache' is copied from Object3D.toJSON()
|
|
|
|
// extract data from the cache hash
|
|
// remove metadata on each item
|
|
// and return as array
|
|
function extractFromCache( cache ) {
|
|
|
|
const values = [];
|
|
for ( const key in cache ) {
|
|
|
|
const data = cache[ key ];
|
|
delete data.metadata;
|
|
values.push( data );
|
|
|
|
}
|
|
|
|
return values;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
fromJSON( json ) {
|
|
|
|
super.fromJSON( json );
|
|
|
|
this.object = this.editor.objectByUuid( json.objectUuid );
|
|
this.mapName = json.mapName;
|
|
this.oldMap = parseTexture( json.oldMap );
|
|
this.newMap = parseTexture( json.newMap );
|
|
|
|
function parseTexture( json ) {
|
|
|
|
let map = null;
|
|
if ( json !== null ) {
|
|
|
|
const loader = new ObjectLoader();
|
|
const images = loader.parseImages( json.images );
|
|
const textures = loader.parseTextures( [ json ], images );
|
|
map = textures[ json.uuid ];
|
|
map.sourceFile = json.sourceFile;
|
|
|
|
}
|
|
|
|
return map;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
export { SetMaterialMapCommand };
|
|
|