You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
45 lines
1.3 KiB
45 lines
1.3 KiB
<!DOCTYPE html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<base href="../../../" />
|
|
<script src="page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="page.css" />
|
|
</head>
|
|
<body>
|
|
[page:BufferGeometry] →
|
|
|
|
<h1>[name]</h1>
|
|
|
|
<p class="desc">[name] can be used to create a decal mesh that serves different kinds of purposes e.g. adding unique details to models, performing dynamic visual environmental changes or covering seams.</p>
|
|
|
|
<h2>Code Example</h2>
|
|
|
|
<code>
|
|
const geometry = new DecalGeometry( mesh, position, orientation, size );
|
|
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
|
|
const mesh = new THREE.Mesh( geometry, material );
|
|
scene.add( mesh );
|
|
</code>
|
|
|
|
<h2>Examples</h2>
|
|
|
|
<p>[example:webgl_decals WebGL / decals]</p>
|
|
|
|
<h2>Constructor</h2>
|
|
|
|
<h3>[name]( [param:Mesh mesh], [param:Vector3 position], [param:Euler orientation], [param:Vector3 size] )</h3>
|
|
<p>
|
|
mesh — Any mesh object.<br />
|
|
position — Position of the decal projector.<br />
|
|
orientation — Orientation of the decal projector.<br />
|
|
size — Size of the decal projector.
|
|
</p>
|
|
|
|
<h2>Source</h2>
|
|
|
|
<p>
|
|
[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/geometries/DecalGeometry.js examples/jsm/geometries/DecalGeometry.js]
|
|
</p>
|
|
</body>
|
|
</html>
|
|
|