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83 lines
2.3 KiB
83 lines
2.3 KiB
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:BufferGeometry] →
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<h1>[name]</h1>
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<p class="desc">Creates an one-sided polygonal geometry from one or more path shapes.</p>
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<iframe id="scene" src="scenes/geometry-browser.html#ShapeGeometry"></iframe>
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<script>
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// iOS iframe auto-resize workaround
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if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
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const scene = document.getElementById( 'scene' );
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scene.style.width = getComputedStyle( scene ).width;
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scene.style.height = getComputedStyle( scene ).height;
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scene.setAttribute( 'scrolling', 'no' );
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}
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</script>
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<h2>Code Example</h2>
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<code>
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const x = 0, y = 0;
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const heartShape = new THREE.Shape();
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heartShape.moveTo( x + 5, y + 5 );
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heartShape.bezierCurveTo( x + 5, y + 5, x + 4, y, x, y );
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heartShape.bezierCurveTo( x - 6, y, x - 6, y + 7,x - 6, y + 7 );
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heartShape.bezierCurveTo( x - 6, y + 11, x - 3, y + 15.4, x + 5, y + 19 );
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heartShape.bezierCurveTo( x + 12, y + 15.4, x + 16, y + 11, x + 16, y + 7 );
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heartShape.bezierCurveTo( x + 16, y + 7, x + 16, y, x + 10, y );
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heartShape.bezierCurveTo( x + 7, y, x + 5, y + 5, x + 5, y + 5 );
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const geometry = new THREE.ShapeGeometry( heartShape );
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const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
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const mesh = new THREE.Mesh( geometry, material ) ;
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scene.add( mesh );
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</code>
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<h2>Constructor</h2>
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<h3>[name]([param:Array shapes], [param:Integer curveSegments])</h3>
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<p>
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shapes — [page:Array] of shapes or a single [page:Shape shape]. Default is a single triangle shape.<br />
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curveSegments - [page:Integer] - Number of segments per shape. Default is 12.
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</p>
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<h2>Properties</h2>
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<p>See the base [page:BufferGeometry] class for common properties.</p>
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<h3>[property:Object parameters]</h3>
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<p>
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An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
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</p>
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<h2>Methods</h2>
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<p>See the base [page:BufferGeometry] class for common methods.</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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