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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - collada</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<body>
<div id="container"></div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> collada loader<br/>
Elf Girl by <a href="https://sketchfab.com/yellow09" target="_blank" rel="noopener">halloween</a>, <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">CC Attribution</a>
</div>
<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>
<script type="importmap">
{
"imports": {
"three": "../build/three.module.js",
"three/addons/": "./jsm/"
}
}
</script>
<script type="module">
import * as THREE from 'three';
import Stats from 'three/addons/libs/stats.module.js';
import { ColladaLoader } from 'three/addons/loaders/ColladaLoader.js';
let container, stats, clock;
let camera, scene, renderer, elf;
init();
animate();
function init() {
container = document.getElementById( 'container' );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 2000 );
camera.position.set( 8, 10, 8 );
camera.lookAt( 0, 3, 0 );
scene = new THREE.Scene();
clock = new THREE.Clock();
// loading manager
const loadingManager = new THREE.LoadingManager( function () {
scene.add( elf );
} );
// collada
const loader = new ColladaLoader( loadingManager );
loader.load( './models/collada/elf/elf.dae', function ( collada ) {
elf = collada.scene;
} );
//
const ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
scene.add( ambientLight );
const directionalLight = new THREE.DirectionalLight( 0xffffff, 0.8 );
directionalLight.position.set( 1, 1, 0 ).normalize();
scene.add( directionalLight );
//
renderer = new THREE.WebGLRenderer();
renderer.outputEncoding = THREE.sRGBEncoding;
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
//
stats = new Stats();
container.appendChild( stats.dom );
//
window.addEventListener( 'resize', onWindowResize );
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
requestAnimationFrame( animate );
render();
stats.update();
}
function render() {
const delta = clock.getDelta();
if ( elf !== undefined ) {
elf.rotation.z += delta * 0.5;
}
renderer.render( scene, camera );
}
</script>
</body>
</html>