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{
"metadata": {
"type": "App"
},
"project": {
"shadows": true,
"vr": false
},
"camera": {
"metadata": {
"version": 4.5,
"type": "Object",
"generator": "Object3D.toJSON"
},
"object": {
"uuid": "4AC7ADED-CC22-4B16-8218-2E0A0C38C8F8",
"type": "PerspectiveCamera",
"name": "Camera",
"layers": 1,
"matrix": [0.952212,0,-0.305438,0,-0.17743,0.813973,-0.553142,0,0.248618,0.580902,0.775075,0,1.865,4.357,5.813,1],
"fov": 50,
"zoom": 1,
"near": 0.1,
"far": 100000,
"focus": 10,
"aspect": 1.428977,
"filmGauge": 35,
"filmOffset": 0
}
},
"scene": {
"metadata": {
"version": 4.5,
"type": "Object",
"generator": "Object3D.toJSON"
},
"geometries": [
{
"uuid": "490CEBA3-6A25-4BE1-B517-C5FB11A5D18A",
"type": "PlaneGeometry",
"width": 6,
"height": 4,
"widthSegments": 1,
"heightSegments": 1
},
{
"uuid": "D9A92F2D-2F08-4851-99C7-12D8D1CA13C7",
"type": "BoxGeometry",
"width": 0.1,
"height": 0.1,
"depth": 0.1,
"widthSegments": 1,
"heightSegments": 1,
"depthSegments": 1
},
{
"uuid": "5E63B8CF-E225-4ABC-994A-4D06BD4E21EB",
"type": "BoxGeometry",
"width": 0.2,
"height": 0.2,
"depth": 1,
"widthSegments": 1,
"heightSegments": 1,
"depthSegments": 1
},
{
"uuid": "D61532B4-24C3-4BC4-B56B-7245E8163E09",
"type": "BoxGeometry",
"width": 0.2,
"height": 0.2,
"depth": 1,
"widthSegments": 1,
"heightSegments": 1,
"depthSegments": 1
}],
"materials": [
{
"uuid": "7EDF7C08-6325-418A-BBAB-89341C694730",
"type": "MeshPhongMaterial",
"color": 16777215,
"emissive": 0,
"specular": 16777215,
"shininess": 30,
"depthFunc": 3,
"depthTest": true,
"depthWrite": true
},
{
"uuid": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC",
"type": "MeshPhongMaterial",
"color": 16711680,
"emissive": 0,
"specular": 1118481,
"shininess": 30,
"depthFunc": 3,
"depthTest": true,
"depthWrite": true
},
{
"uuid": "FBDBE66D-B613-4741-802D-5AE1DE07DE46",
"type": "MeshPhongMaterial",
"color": 2752767,
"emissive": 0,
"specular": 1118481,
"shininess": 30,
"depthFunc": 3,
"depthTest": true,
"depthWrite": true
}],
"object": {
"uuid": "31517222-A9A7-4EAF-B5F6-60751C0BABA3",
"type": "Scene",
"name": "Scene",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
"children": [
{
"uuid": "B47D0BFC-D63A-4CBB-985E-9C4DBDF086E4",
"type": "Mesh",
"name": "Ground",
"layers": 1,
"matrix": [1,0,0,0,0,0.000796,-1,0,0,1,0.000796,0,0,-0.1,0,1],
"geometry": "490CEBA3-6A25-4BE1-B517-C5FB11A5D18A",
"material": "7EDF7C08-6325-418A-BBAB-89341C694730"
},
{
"uuid": "CE13E58A-4E8B-4F72-9E2E-7DE57C58F989",
"type": "Mesh",
"name": "Ball",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],
"geometry": "D9A92F2D-2F08-4851-99C7-12D8D1CA13C7",
"material": "B1CAF098-FE36-45E1-BEBE-8D6AC04821CC"
},
{
"uuid": "2AAEA3AA-EC45-492B-B450-10473D1EC6C5",
"type": "Mesh",
"name": "Pad 1",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,-2.4,0,0,1],
"geometry": "5E63B8CF-E225-4ABC-994A-4D06BD4E21EB",
"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
},
{
"uuid": "F1DD46A7-6584-4A37-BC76-852C3911077E",
"type": "Mesh",
"name": "Pad 2",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,2.4,0,0,1],
"geometry": "D61532B4-24C3-4BC4-B56B-7245E8163E09",
"material": "FBDBE66D-B613-4741-802D-5AE1DE07DE46"
},
{
"uuid": "C62AAE9F-9E51-46A5-BD2B-71BA804FC0B3",
"type": "DirectionalLight",
"name": "DirectionalLight",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,1,2,1.5,1],
"color": 16777215,
"intensity": 1,
"shadow": {
"camera": {
"uuid": "2CF1F42A-8992-4E8D-8D94-7CC20979344C",
"type": "OrthographicCamera",
"layers": 1,
"zoom": 1,
"left": -5,
"right": 5,
"top": 5,
"bottom": -5,
"near": 0.5,
"far": 500
}
}
}],
"background": 11184810
}
},
"scripts": {
"31517222-A9A7-4EAF-B5F6-60751C0BABA3": [
{
"name": "Game logic",
"source": "var ball = this.getObjectByName( 'Ball' );\n\nvar position = ball.position;\n\nvar velocity = new THREE.Vector3();\n\nvar direction = new THREE.Vector3();\ndirection.x = Math.random() - 0.5;\ndirection.z = Math.random() - 0.5;\ndirection.normalize().multiplyScalar( 0.1 );\n\nvar pad1 = this.getObjectByName( 'Pad 1' );\nvar pad2 = this.getObjectByName( 'Pad 2' );\n\nvar raycaster = new THREE.Raycaster();\nvar objects = [ pad1, pad2 ];\n\n//\n\nfunction pointermove( event ) {\n\n\tpad1.position.z = ( event.clientX / player.width ) * 3 - 1.5;\n\tpad2.position.z = - pad1.position.z;\n\n}\n\nfunction update( event ) {\n\t\n\tif ( position.x < -3 || position.x > 3 ) direction.x = - direction.x;\n\tif ( position.z < -2 || position.z > 2 ) direction.z = - direction.z;\n\t\n\tposition.x = Math.max( - 3, Math.min( 3, position.x ) );\n\tposition.z = Math.max( - 2, Math.min( 2, position.z ) );\n\t\n\traycaster.set( position, direction );\n\t\n\tvar intersections = raycaster.intersectObjects( objects );\n\t\n\tif ( intersections.length > 0 ) {\n\n\t\tvar intersection = intersections[ 0 ];\n\t\t\n\t\tif ( intersection.distance < 0.1 ) {\n\t\t\t\n\t\t\tdirection.reflect( intersection.face.normal );\n\t\t\t\n\t\t}\n\t\t\n\t}\n\n\tposition.add( velocity.copy( direction ).multiplyScalar( event.delta / 20 ) );\n\n}"
}]
}
}