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{
"metadata": {
"type": "App"
},
"project": {
"shadows": true,
"vr": false
},
"camera": {
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},
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"far": 100000,
"focus": 10,
"aspect": 1.428977,
"filmGauge": 35,
"filmOffset": 0
}
},
"scene": {
"metadata": {
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"generator": "Object3D.toJSON"
},
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{
"uuid": "BBEE74D1-E43D-4C32-A9F3-4656E78C26F3",
"type": "PlaneGeometry",
"width": 30,
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},
{
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},
{
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},
{
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"phiStart": 0,
"phiLength": 6.28,
"thetaStart": 0,
"thetaLength": 3.14
},
{
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},
{
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"openEnded": false
}],
"materials": [
{
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{
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},
{
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}],
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{
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"name": "Ground",
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"geometry": "BBEE74D1-E43D-4C32-A9F3-4656E78C26F3",
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},
{
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"type": "DirectionalLight",
"name": "DirectionalLight 1",
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"color": 16777215,
"intensity": 1,
"shadow": {
"camera": {
"uuid": "3BC010F7-9766-4087-BA04-1D4FD7721ABA",
"type": "OrthographicCamera",
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"zoom": 1,
"left": -5,
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"near": 0.5,
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}
}
},
{
"uuid": "38219749-1E67-45F2-AB15-E64BA0940CAD",
"type": "Mesh",
"name": "Brick",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0.5,0,1],
"geometry": "C1722F5F-89AD-45D8-B78C-D1D34AF2A012",
"material": "D98FC4D1-169E-420A-92EA-20E55009A46D",
"children": [
{
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"matrix": [0.000795,0.000795,1,0,-1.000001,-0.000001,0.000795,0,0.000001,-1.000001,0.000795,0,0,0,0,1],
"geometry": "327EFFCF-649C-4EF3-86D4-B422C5A86E89",
"material": "3B9DE64D-E1C8-4C24-9F73-3A9E10E3E655"
}]
},
{
"uuid": "18FFA67C-F893-4E7A-8A76-8D996DEBE0C6",
"type": "Mesh",
"name": "Ball",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,0,0.5,3.55,1],
"geometry": "0791211B-BB02-4E57-82B5-64C05DE92B39",
"material": "043B208C-1F83-42C6-802C-E0E35621C27C"
},
{
"uuid": "6D660D49-39B8-40C3-95F6-E4E007AA8D79",
"type": "Mesh",
"name": "Paddle",
"layers": 1,
"matrix": [2,0,0,0,0,1,0,0,0,0,1,0,0,0.5,15.95,1],
"geometry": "73F12A47-9EA7-47FD-BCF3-89B8219B2626",
"material": "40EC9BDA-91C0-4671-937A-2BCB6DA7EEBB",
"children": [
{
"uuid": "4F5F884C-9E1B-45E6-8F1E-4D538A46D8CB",
"type": "Mesh",
"name": "Cylinder",
"layers": 1,
"matrix": [0.000795,0.000795,1,0,-1.000001,-0.000001,0.000795,0,0.000001,-1.000001,0.000795,0,0,0,0,1],
"geometry": "3BDEB9FB-BDD4-44AD-8A47-008BED1C8982",
"material": "3B9DE64D-E1C8-4C24-9F73-3A9E10E3E655"
}]
},
{
"uuid": "B0BEAF69-8B5D-4D87-ADCA-FDE83A02762D",
"type": "PointLight",
"name": "PointLight 2",
"layers": 1,
"matrix": [1,0,0,0,0,1,0,0,0,0,1,0,-11.65,6.949,-20.682,1],
"color": 16777215,
"intensity": 1,
"distance": 0,
"decay": 1,
"shadow": {
"camera": {
"uuid": "2F0DA21A-EFB8-4E9A-83C5-A601D6113780",
"type": "PerspectiveCamera",
"layers": 1,
"fov": 90,
"zoom": 1,
"near": 0.5,
"far": 500,
"focus": 10,
"aspect": 1,
"filmGauge": 35,
"filmOffset": 0
}
}
}],
"background": 11184810
}
},
"scripts": {
"6D660D49-39B8-40C3-95F6-E4E007AA8D79": [
{
"name": "User",
"source": "function pointermove( event ) {\n\n\tthis.position.x = ( event.clientX / player.width ) * 30 - 15;\n\n}\n\n// function update( event ) {}"
}],
"31517222-A9A7-4EAF-B5F6-60751C0BABA3": [
{
"name": "Game Logic",
"source": "var ball = this.getObjectByName( 'Ball' );\n\nvar direction = new THREE.Vector3();\ndirection.x = Math.random() - 0.5;\ndirection.z = - 0.5;\ndirection.normalize();\n\nvar speed = new THREE.Vector3();\n\n//\n\nvar group = new THREE.Group();\nthis.add( group );\n\nvar paddle = this.getObjectByName( 'Paddle' );\npaddle.material.visible = false;\ngroup.add( paddle );\n\nvar brick = this.getObjectByName( 'Brick' );\n\nfor ( var j = 0; j < 8; j ++ ) {\n\n\tvar material = new THREE.MeshPhongMaterial( { color: Math.random() * 0xffffff } );\n\n\tfor ( var i = 0; i < 12; i ++ ) {\n\t\t\n\t\tvar object = brick.clone();\n\t\tobject.position.x = i * 2.2 - 12;\n\t\tobject.position.z = j * 1.4 - 12;\n\t\tgroup.add( object );\n\n\t\tvar cylinder = object.getObjectByName( 'Cylinder' );\n\t\tcylinder.material = material;\n\n\t}\n\t\n}\n\nbrick.visible = false;\nbrick.material.visible = false;\n\n//\n\nvar raycaster = new THREE.Raycaster();\n\nfunction update( event ) {\n\t\n\tif ( ball.position.x < - 15 || ball.position.x > 15 ) direction.x = - direction.x;\n\tif ( ball.position.z < - 20 || ball.position.z > 20 ) direction.z = - direction.z;\n\n\tball.position.x = Math.max( - 15, Math.min( 15, ball.position.x ) );\n\tball.position.z = Math.max( - 20, Math.min( 20, ball.position.z ) );\n\t\t\n\traycaster.set( ball.position, direction );\n\t\n\tvar intersections = raycaster.intersectObjects( group.children );\n\t\n\tif ( intersections.length > 0 ) {\n\t\n\t\tvar intersection = intersections[ 0 ];\n\t\t\n\t\tif ( intersection.distance < 0.5 ) {\n\t\t\t\n\t\t\tif ( intersection.object !== paddle ) {\n\n\t\t\t\tgroup.remove( intersection.object );\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tdirection.reflect( intersection.face.normal );\n\t\t\t\n\t\t}\n\t\t\n\t}\n\n\tball.position.add( speed.copy( direction ).multiplyScalar( event.delta / 40 ) );\n\t\n}"
}]
}
}