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<h1>Librerie e Plugin ([name])</h1>
<p class="desc">
Di seguito sono elencate librerie e plugin, sviluppati esternamente, compatibili con three.js.
Questo elenco e i pacchetti associati sono mantenuti e gestiti dalla community e non è garantito che siano
aggiornati. Se vuoi aggiornare questa lista apri una PR!
</p>
<h3>Fisica</h3>
<ul>
<li>[link:https://github.com/lo-th/Oimo.js/ Oimo.js]</li>
<li>[link:https://enable3d.io/ enable3d]</li>
<li>[link:https://github.com/kripken/ammo.js/ ammo.js]</li>
<li>[link:https://github.com/pmndrs/cannon-es cannon-es]</li>
</ul>
<h3>Post-processing</h3>
<p>
Oltre agli [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing effetti di post-processing ufficiali di three.js]
è disponibile tramite librerie esterne il supporto per alcuni effetti e framework aggiuntivi.
</p>
<ul>
<li>[link:https://github.com/vanruesc/postprocessing postprocessing]</li>
</ul>
<h3>Intersezione e Performance Raycast</h3>
<ul>
<li>[link:https://github.com/gkjohnson/three-mesh-bvh three-mesh-bvh]</li>
</ul>
<h3>Path Tracing</h3>
<ul>
<li>[link:https://github.com/gkjohnson/three-gpu-pathtracer three-gpu-pathtracer]</li>
</ul>
<h3>File Formats</h3>
<p>
Oltre [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/loaders ai loaders ufficili di three.js],
è disponibile tramite librerie esterne il supporto per alcuni formati aggiuntivi.
</p>
<ul>
<li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
<li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
<li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
<li>[link:https://github.com/IFCjs/web-ifc-three IFC.js]</li>
</ul>
<h3>Geometria</h3>
<ul>
<li>[link:https://github.com/spite/THREE.MeshLine THREE.MeshLine]</li>
</ul>
<h3>Layout e Testo 3D</h3>
<ul>
<li>[link:https://github.com/protectwise/troika/tree/master/packages/troika-three-text troika-three-text]</li>
<li>[link:https://github.com/felixmariotto/three-mesh-ui three-mesh-ui]</li>
</ul>
<h3>Sistemi di particelle</h3>
<ul>
<li>[link:https://github.com/creativelifeform/three-nebula three-nebula]</li>
</ul>
<h3>Cinematica inversa</h3>
<ul>
<li>[link:https://github.com/jsantell/THREE.IK THREE.IK]</li>
<li>[link:https://github.com/lo-th/fullik fullik]</li>
<li>[link:https://github.com/gkjohnson/closed-chain-ik-js closed-chain-ik]</li>
</ul>
<h3>Game AI</h3>
<ul>
<li>[link:https://mugen87.github.io/yuka/ yuka]</li>
<li>[link:https://github.com/donmccurdy/three-pathfinding three-pathfinding]</li>
</ul>
<h3>Wrappers e Frameworks</h3>
<ul>
<li>[link:https://aframe.io/ A-Frame]</li>
<li>[link:https://github.com/pmndrs/react-three-fiber react-three-fiber]</li>
<li>[link:https://github.com/ecsyjs/ecsy-three ECSY]</li>
<li>[link:https://threlte.xyz/ Threlte]</li>
</ul>
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