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29 lines
1.2 KiB
29 lines
1.2 KiB
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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<h1>[name]</h1>
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<p class="desc">A class containing useful utility functions for camera manipulation.</p>
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<h2>Methods</h2>
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<h3>[method:undefined frameCorners]( [param:PerspectiveCamera camera] [param:Vector3 bottomLeftCorner], [param:Vector3 bottomRightCorner], [param:Vector3 topLeftCorner], [param:boolean estimateViewFrustum] )</h3>
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<p>
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Set a PerspectiveCamera's projectionMatrix and quaternion to exactly frame the corners of an arbitrary rectangle using [link:https://web.archive.org/web/20191110002841/http://csc.lsu.edu/~kooima/articles/genperspective/index.html Kooima's Generalized Perspective Projection formulation].
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NOTE: This function ignores the standard parameters; do not call updateProjectionMatrix() after this! toJSON will also not capture the off-axis matrix generated by this function.
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</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/examples/jsm/utils/CameraUtils.js examples/jsm/utils/CameraUtils.js]
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</p>
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</body>
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</html>
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