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52 lines
1.2 KiB
52 lines
1.2 KiB
<!DOCTYPE html>
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<html lang="zh">
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<head>
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<meta charset="utf-8" />
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<base href="../../../" />
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<script src="page.js"></script>
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<link type="text/css" rel="stylesheet" href="page.css" />
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</head>
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<body>
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[page:Texture] →
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<h1>[name]</h1>
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<p class="desc">
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This class can only be used in combination with [page:WebGLRenderer.copyFramebufferToTexture]().
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</p>
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<h2>Constructor</h2>
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<h3>[name]( [param:Number width], [param:Number height], [param:Constant format] )</h3>
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<p>
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[page:Number width] -- The width of the texture.<br />
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[page:Number height] -- The height of the texture.<br />
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[page:Constant format] -- The format used in the texture.
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See [page:Textures format constants] for other choices.<br />
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</p>
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<h2>Properties</h2>
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<p>See the base [page:Texture Texture] class for common properties.</p>
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<h3>[property:Boolean isFramebufferTexture]</h3>
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<p>
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Read-only flag to check if a given object is of type [name].
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</p>
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<h3>[property:Boolean needsUpdate]</h3>
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<h2>Methods</h2>
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<p>See the base [page:Texture Texture] class for common methods.</p>
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<h2>Source</h2>
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<p>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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</p>
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</body>
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</html>
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