You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
84 lines
2.5 KiB
84 lines
2.5 KiB
<!DOCTYPE html>
|
|
<html lang="zh">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<base href="../../../" />
|
|
<script src="page.js"></script>
|
|
<link type="text/css" rel="stylesheet" href="page.css" />
|
|
</head>
|
|
<body>
|
|
[page:Object3D] → [page:Light] →
|
|
|
|
<h1>平面光光源([name])</h1>
|
|
|
|
<p class="desc">
|
|
平面光光源从一个矩形平面上均匀地发射光线。这种光源可以用来模拟像明亮的窗户或者条状灯光光源。<br /><br />
|
|
|
|
注意事项:
|
|
<ul>
|
|
<li>不支持阴影。</li>
|
|
<li>只支持 [page:MeshStandardMaterial MeshStandardMaterial] 和 [page:MeshPhysicalMaterial MeshPhysicalMaterial] 两种材质。</li>
|
|
<li>你必须在你的场景中加入 [link:https://threejs.org/examples/jsm/lights/RectAreaLightUniformsLib.js RectAreaLightUniformsLib] ,并调用*init()*。</li>
|
|
</ul>
|
|
</p>
|
|
|
|
<h2>代码示例</h2>
|
|
|
|
<code>
|
|
const width = 10;
|
|
const height = 10;
|
|
const intensity = 1;
|
|
const rectLight = new THREE.RectAreaLight( 0xffffff, intensity, width, height );
|
|
rectLight.position.set( 5, 5, 0 );
|
|
rectLight.lookAt( 0, 0, 0 );
|
|
scene.add( rectLight )
|
|
|
|
rectLightHelper = new RectAreaLightHelper( rectLight );
|
|
scene.add( rectLightHelper );
|
|
</code>
|
|
|
|
<h2>例子</h2>
|
|
|
|
<p>
|
|
[example:webgl_lights_rectarealight WebGL / rectarealight ]
|
|
</p>
|
|
|
|
<h2>构造器(Constructor)</h2>
|
|
|
|
|
|
<h3>[name]( [param:Integer color], [param:Float intensity], [param:Float width], [param:Float height] )</h3>
|
|
<p>
|
|
[page:Integer color] - (可选参数) 十六进制数字表示的光照颜色。缺省值为 0xffffff (白色)<br />
|
|
[page:Float intensity] - (可选参数) 光源强度/亮度 。缺省值为 1。<br />
|
|
[page:Float width] - (可选参数) 光源宽度。缺省值为 10。<br />
|
|
[page:Float height] - (可选参数) 光源高度。缺省值为 10。<br /><br />
|
|
|
|
创建一个新的平面光。
|
|
</p>
|
|
|
|
<h2>属性(Properties)</h2>
|
|
<p>
|
|
公共属性请查看基类[page:Light Light]。
|
|
</p>
|
|
|
|
<h3>[property:Boolean isRectAreaLight]</h3>
|
|
<p>
|
|
Read-only flag to check if a given object is of type [name].
|
|
</p>
|
|
|
|
<h2>方法(Methods)</h2>
|
|
<p>
|
|
公共方法请查看基类 [page:Light Light]。
|
|
</p>
|
|
|
|
|
|
<h3>[method:this copy]( [param:RectAreaLight source] )</h3>
|
|
<p>
|
|
将所有属性的值从源 [page:RectAreaLight source] 复制到此平面光光源对象。
|
|
</p>
|
|
|
|
<p>
|
|
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
|
|
</p>
|
|
</body>
|
|
</html>
|
|
|