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<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="utf-8" />
<base href="../../../" />
<script src="page.js"></script>
<link type="text/css" rel="stylesheet" href="page.css" />
</head>
<body>
[page:Object3D] &rarr; [page:Line] &rarr; [page:LineSegments] &rarr;
<h1>[name]</h1>
<p class="desc">用于简单模拟3个坐标轴的对象. <br />
红色代表 X 轴. 绿色代表 Y 轴. 蓝色代表 Z 轴.</p>
<h2>代码示例</h2>
<code>
const axesHelper = new THREE.AxesHelper( 5 );
scene.add( axesHelper );
</code>
<h2>例子</h2>
<p>
[example:webgl_buffergeometry_compression WebGL / buffergeometry / compression]<br/>
[example:webgl_geometry_convex WebGL / geometry / convex]<br/>
[example:webgl_loader_nrrd WebGL / loader / nrrd]
</p>
<h2>构造函数</h2>
<h3>[name]( [param:Number size] )</h3>
<p>
[page:Number size] -- (可选的) 表示代表轴的线段长度. 默认为 *1*.
</p>
<h2>属性</h2>
<p>请到基类 [page:LineSegments] 页面查看公共属性.</p>
<h2>方法</h2>
<p>请到基类 [page:LineSegments] 页面查看公共方法.</p>
<h2>源码</h2>
<p>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</p>
</body>
</html>