<!DOCTYPE html> <html lang="en"> <head> <title>three.js webgl - GLTFloader + Sheen</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> <link type="text/css" rel="stylesheet" href="main.css"> <style> body { background: #bbbbbb; } </style> </head> <body> <div id="info"> <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_sheen" target="_blank" rel="noopener">KHR_materials_sheen</a><br /> Sheen Chair from <a href="https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/SheenChair" target="_blank" rel="noopener">glTF-Sample-Models</a> </div> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script> <script type="importmap"> { "imports": { "three": "../build/three.module.js", "three/addons/": "./jsm/" } } </script> <script type="module"> import * as THREE from 'three'; import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'; import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js'; import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; let camera, scene, renderer, controls; init(); animate(); function init() { const container = document.createElement( 'div' ); document.body.appendChild( container ); camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 20 ); camera.position.set( - 0.75, 0.7, 1.25 ); scene = new THREE.Scene(); // model new GLTFLoader() .setPath( 'models/gltf/' ) .load( 'SheenChair.glb', function ( gltf ) { scene.add( gltf.scene ); const object = gltf.scene.getObjectByName( 'SheenChair_fabric' ); const gui = new GUI(); gui.add( object.material, 'sheen', 0, 1 ); gui.open(); } ); renderer = new THREE.WebGLRenderer( { antialias: true } ); renderer.setPixelRatio( window.devicePixelRatio ); renderer.setSize( window.innerWidth, window.innerHeight ); renderer.toneMapping = THREE.ACESFilmicToneMapping; renderer.toneMappingExposure = 1; renderer.outputEncoding = THREE.sRGBEncoding; container.appendChild( renderer.domElement ); const environment = new RoomEnvironment(); const pmremGenerator = new THREE.PMREMGenerator( renderer ); scene.background = new THREE.Color( 0xbbbbbb ); scene.environment = pmremGenerator.fromScene( environment ).texture; controls = new OrbitControls( camera, renderer.domElement ); controls.enableDamping = true; controls.minDistance = 1; controls.maxDistance = 10; controls.target.set( 0, 0.35, 0 ); controls.update(); window.addEventListener( 'resize', onWindowResize ); } function onWindowResize() { camera.aspect = window.innerWidth / window.innerHeight; camera.updateProjectionMatrix(); renderer.setSize( window.innerWidth, window.innerHeight ); } // function animate() { requestAnimationFrame( animate ); controls.update(); // required if damping enabled render(); } function render() { renderer.render( scene, camera ); } </script> </body> </html>