import LightingNode from './LightingNode.js'; import { NodeUpdateType } from '../core/constants.js'; import { uniform } from '../shadernode/ShaderNodeElements.js'; import { Color } from 'three'; class AnalyticLightNode extends LightingNode { constructor( light = null ) { super(); this.updateType = NodeUpdateType.OBJECT; this.light = light; this.colorNode = uniform( new Color() ); } getHash( /*builder*/ ) { return this.light.uuid; } update( /*frame*/ ) { const { light } = this; this.colorNode.value.copy( light.color ).multiplyScalar( light.intensity ); } } export default AnalyticLightNode;