import FogNode from './FogNode.js'; import { smoothstep, negate, positionView } from '../shadernode/ShaderNodeBaseElements.js'; class FogRangeNode extends FogNode { constructor( colorNode, nearNode, farNode ) { super( colorNode ); this.isFogRangeNode = true; this.nearNode = nearNode; this.farNode = farNode; } generate( builder ) { this.factorNode = smoothstep( this.nearNode, this.farNode, negate( positionView.z ) ); return super.generate( builder ); } } export default FogRangeNode;