<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <base href="../../../" /> <script src="page.js"></script> <link type="text/css" rel="stylesheet" href="page.css" /> </head> <body> [page:BufferGeometry] → <h1>[name]</h1> <p class="desc">Creates a tube that extrudes along a 3d curve.</p> <iframe id="scene" src="scenes/geometry-browser.html#TubeGeometry"></iframe> <script> // iOS iframe auto-resize workaround if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) { const scene = document.getElementById( 'scene' ); scene.style.width = getComputedStyle( scene ).width; scene.style.height = getComputedStyle( scene ).height; scene.setAttribute( 'scrolling', 'no' ); } </script> <h2>Code Example</h2> <code> class CustomSinCurve extends THREE.Curve { constructor( scale = 1 ) { super(); this.scale = scale; } getPoint( t, optionalTarget = new THREE.Vector3() ) { const tx = t * 3 - 1.5; const ty = Math.sin( 2 * Math.PI * t ); const tz = 0; return optionalTarget.set( tx, ty, tz ).multiplyScalar( this.scale ); } } const path = new CustomSinCurve( 10 ); const geometry = new THREE.TubeGeometry( path, 20, 2, 8, false ); const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); const mesh = new THREE.Mesh( geometry, material ); scene.add( mesh ); </code> <h2>Constructor</h2> <h3>[name]([param:Curve path], [param:Integer tubularSegments], [param:Float radius], [param:Integer radialSegments], [param:Boolean closed])</h3> <p> path — [page:Curve] - A 3D path that inherits from the [page:Curve] base class. Default is a quadratic bezier curve.<br /> tubularSegments — [page:Integer] - The number of segments that make up the tube. Default is `64`.<br /> radius — [page:Float] - The radius of the tube. Default is `1`.<br /> radialSegments — [page:Integer] - The number of segments that make up the cross-section. Default is `8`.<br /> closed — [page:Boolean] Is the tube open or closed. Default is `false`.<br /> </p> <h2>Properties</h2> <p>See the base [page:BufferGeometry] class for common properties.</p> <h3>[property:Object parameters]</h3> <p> An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry. </p> <h3>[property:Array tangents]</h3> <p> An array of [page:Vector3] tangents </p> <h3>[property:Array normals]</h3> <p> An array of [page:Vector3] normals </p> <h3>[property:Array binormals]</h3> <p> An array of [page:Vector3] binormals </p> <h2>Methods</h2> <p>See the base [page:BufferGeometry] class for common methods.</p> <h2>Source</h2> <p> [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js] </p> </body> </html>