[name] is a geometry class for a capsule with given radii and height. It is constructed using a lathe.
const geometry = new THREE.CapsuleGeometry( 1, 1, 4, 8 );
		const material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
		const capsule = new THREE.Mesh( geometry, material );
		scene.add( capsule );
		
		
		radius — Radius of the capsule. Optional; defaults to 1.
		length — Length of the middle section. Optional; defaults to 1.
		capSegments — Number of curve segments used to build the caps. Optional; defaults to 4.
		radialSegments — Number of segmented faces around the circumference of the capsule. Optional; defaults to 8.
		
See the base [page:BufferGeometry] class for common properties.
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
See the base [page:BufferGeometry] class for common methods.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]