The PolarGridHelper is an object to define polar grids. Grids are two-dimensional arrays of lines.
const radius = 10;
const sectors = 16;
const rings = 8;
const divisions = 64;
const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions );
scene.add( helper );
[example:webgl_helpers WebGL / helpers]
radius -- The radius of the polar grid. This can be any positive number. Default is 10.
sectors -- The number of sectors the grid will be divided into. This can be any positive integer. Default is 16.
rings -- The number of rings. This can be any positive integer. Default is 8.
divisions -- The number of line segments used for each circle. This can be any positive integer that is 3 or greater. Default is 64.
color1 -- The first color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x444444
color2 -- The second color used for grid elements. This can be a [page:Color], a hexadecimal value and an CSS-Color name. Default is 0x888888
Creates a new [name] of radius 'radius' with 'sectors' number of sectors and 'rings' number of rings, where each circle is smoothed into 'divisions' number of line segments. Colors are optional.
See the base [page:LineSegments] class for common methods.
Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]