[name] is a geometry class for a capsule with given radii and height. It is constructed using a lathe.
const geometry = new THREE.CapsuleGeometry( 1, 1, 4, 8 );
const material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
const capsule = new THREE.Mesh( geometry, material );
scene.add( capsule );
radius — Radius of the capsule. Optional; defaults to 1.
length — Length of the middle section. Optional; defaults to 1.
capSegments — Number of curve segments used to build the caps. Optional; defaults to 4.
radialSegments — Number of segmented faces around the circumference of the capsule. Optional; defaults to 8.
See the base [page:BufferGeometry] class for common properties.
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
See the base [page:BufferGeometry] class for common methods.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]