This class is used to convert a series of shapes to an array of [page:Path]s, for example an SVG shape to a path (see the example below).
[example:webgl_geometry_extrude_shapes2 geometry / extrude / shapes2]
Creates a new ShapePath. Unlike a [page:Path], no points are passed in as the ShapePath is designed to be generated after creation.
Array of [page:Path]s.
The current [page:Path] that is being generated.
[page:Color] of the shape, by default set to white (0xffffff).
Starts a new [page:Path] and calls [page:Path.moveTo]( x, y ) on that [page:Path]. Also points [page:ShapePath.currentPath currentPath] to that [page:Path].
This creates a line from the [page:ShapePath.currentPath currentPath]'s offset to X and Y and updates the offset to X and Y.
This creates a quadratic curve from the [page:ShapePath.currentPath currentPath]'s offset to x and y with cpX and cpY as control point and updates the [page:ShapePath.currentPath currentPath]'s offset to x and y.
This creates a bezier curve from the [page:ShapePath.currentPath currentPath]'s offset to x and y with cp1X, cp1Y and cp2X, cp2Y as control points and updates the [page:ShapePath.currentPath currentPath]'s offset to x and y.
points - An array of [page:Vector2]s
Connects a new [page:SplineCurve] onto the [page:ShapePath.currentPath currentPath].
isCCW -- Changes how solids and holes are generated
Converts the [page:ShapePath.subPaths subPaths] array into an array of Shapes. By default solid shapes are defined clockwise (CW) and holes are defined counterclockwise (CCW). If isCCW is set to true,
then those are flipped.
[link:https://github.com/mrdoob/three.js/blob/master/src/extras/core/ShapePath.js src/extras/core/ShapePath.js]