import { Command } from '../Command.js'; /** * @param editor Editor * @param object THREE.Object3D * @param script javascript object * @param attributeName string * @param newValue string, object * @constructor */ class SetScriptValueCommand extends Command { constructor( editor, object, script, attributeName, newValue ) { super( editor ); this.type = 'SetScriptValueCommand'; this.name = `Set Script.${attributeName}`; this.updatable = true; this.object = object; this.script = script; this.attributeName = attributeName; this.oldValue = ( script !== undefined ) ? script[ this.attributeName ] : undefined; this.newValue = newValue; } execute() { this.script[ this.attributeName ] = this.newValue; this.editor.signals.scriptChanged.dispatch(); } undo() { this.script[ this.attributeName ] = this.oldValue; this.editor.signals.scriptChanged.dispatch(); } update( cmd ) { this.newValue = cmd.newValue; } toJSON() { const output = super.toJSON( this ); output.objectUuid = this.object.uuid; output.index = this.editor.scripts[ this.object.uuid ].indexOf( this.script ); output.attributeName = this.attributeName; output.oldValue = this.oldValue; output.newValue = this.newValue; return output; } fromJSON( json ) { super.fromJSON( json ); this.oldValue = json.oldValue; this.newValue = json.newValue; this.attributeName = json.attributeName; this.object = this.editor.objectByUuid( json.objectUuid ); this.script = this.editor.scripts[ json.objectUuid ][ json.index ]; } } export { SetScriptValueCommand };