import * as THREE from 'https://cdn.skypack.dev/three@0.136.0/build/three.module.js'; export const state = { width: 300, // canvas default height: 150, // canvas default }; export function init(data) { /* eslint-disable-line no-unused-vars */ const {canvas} = data; const renderer = new THREE.WebGLRenderer({canvas}); state.width = canvas.width; state.height = canvas.height; const fov = 75; const aspect = 2; // the canvas default const near = 0.1; const far = 100; const camera = new THREE.PerspectiveCamera(fov, aspect, near, far); camera.position.z = 4; const scene = new THREE.Scene(); { const color = 0xFFFFFF; const intensity = 1; const light = new THREE.DirectionalLight(color, intensity); light.position.set(-1, 2, 4); scene.add(light); } const boxWidth = 1; const boxHeight = 1; const boxDepth = 1; const geometry = new THREE.BoxGeometry(boxWidth, boxHeight, boxDepth); function makeInstance(geometry, color, x) { const material = new THREE.MeshPhongMaterial({ color, }); const cube = new THREE.Mesh(geometry, material); scene.add(cube); cube.position.x = x; return cube; } const cubes = [ makeInstance(geometry, 0x44aa88, 0), makeInstance(geometry, 0x8844aa, -2), makeInstance(geometry, 0xaa8844, 2), ]; function resizeRendererToDisplaySize(renderer) { const canvas = renderer.domElement; const width = state.width; const height = state.height; const needResize = canvas.width !== width || canvas.height !== height; if (needResize) { renderer.setSize(width, height, false); } return needResize; } function render(time) { time *= 0.001; if (resizeRendererToDisplaySize(renderer)) { camera.aspect = state.width / state.height; camera.updateProjectionMatrix(); } cubes.forEach((cube, ndx) => { const speed = 1 + ndx * .1; const rot = time * speed; cube.rotation.x = rot; cube.rotation.y = rot; }); renderer.render(scene, camera); requestAnimationFrame(render); } requestAnimationFrame(render); }