<!-- Licensed under a BSD license. See license.html for license --> <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes"> <title>Three.js - Load .OBJ and .MTL file</title> <style> html, body { margin: 0; height: 100%; } #c { width: 100%; height: 100%; display: block; } </style> </head> <body> <canvas id="c"></canvas> </body> <!-- Import maps polyfill --> <!-- Remove this when import maps will be widely supported --> <script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script> <script type="importmap"> { "imports": { "three": "../../build/three.module.js", "three/addons/": "../../examples/jsm/" } } </script> <script type="module"> import * as THREE from 'three'; import {OrbitControls} from 'three/addons/controls/OrbitControls.js'; import {OBJLoader} from 'three/addons/loaders/OBJLoader.js'; import {MTLLoader} from 'three/addons/loaders/MTLLoader.js'; function main() { const canvas = document.querySelector('#c'); const renderer = new THREE.WebGLRenderer({canvas}); renderer.outputEncoding = THREE.sRGBEncoding; const fov = 45; const aspect = 2; // the canvas default const near = 0.1; const far = 100; const camera = new THREE.PerspectiveCamera(fov, aspect, near, far); camera.position.set(0, 10, 20); const controls = new OrbitControls(camera, canvas); controls.target.set(0, 5, 0); controls.update(); const scene = new THREE.Scene(); scene.background = new THREE.Color('black'); { const planeSize = 40; const loader = new THREE.TextureLoader(); const texture = loader.load('resources/images/checker.png'); texture.encoding = THREE.sRGBEncoding; texture.wrapS = THREE.RepeatWrapping; texture.wrapT = THREE.RepeatWrapping; texture.magFilter = THREE.NearestFilter; const repeats = planeSize / 2; texture.repeat.set(repeats, repeats); const planeGeo = new THREE.PlaneGeometry(planeSize, planeSize); const planeMat = new THREE.MeshPhongMaterial({ map: texture, side: THREE.DoubleSide, }); const mesh = new THREE.Mesh(planeGeo, planeMat); mesh.rotation.x = Math.PI * -.5; scene.add(mesh); } { const skyColor = 0xB1E1FF; // light blue const groundColor = 0xB97A20; // brownish orange const intensity = 1; const light = new THREE.HemisphereLight(skyColor, groundColor, intensity); scene.add(light); } { const color = 0xFFFFFF; const intensity = 1; const light = new THREE.DirectionalLight(color, intensity); light.position.set(5, 10, 2); scene.add(light); scene.add(light.target); } { const mtlLoader = new MTLLoader(); mtlLoader.load('resources/models/windmill/windmill.mtl', (mtl) => { mtl.preload(); const objLoader = new OBJLoader(); objLoader.setMaterials(mtl); objLoader.load('resources/models/windmill/windmill.obj', (root) => { scene.add(root); }); }); } function resizeRendererToDisplaySize(renderer) { const canvas = renderer.domElement; const width = canvas.clientWidth; const height = canvas.clientHeight; const needResize = canvas.width !== width || canvas.height !== height; if (needResize) { renderer.setSize(width, height, false); } return needResize; } function render() { if (resizeRendererToDisplaySize(renderer)) { const canvas = renderer.domElement; camera.aspect = canvas.clientWidth / canvas.clientHeight; camera.updateProjectionMatrix(); } renderer.render(scene, camera); requestAnimationFrame(render); } requestAnimationFrame(render); } main(); </script> </html>