Represents the data source of a texture.
[page:Any data] -- The data definition of a texture. Default is `null`.
The actual data of a texture. The type of this property depends on the texture that uses this instance.
Set this to `true` to trigger a data upload to the GPU next time the source is used.
[link:http://en.wikipedia.org/wiki/Universally_unique_identifier UUID] of this object instance. This gets automatically assigned, so this shouldn't be edited.
This starts at `0` and counts how many times [page:Source.needsUpdate .needsUpdate] is set to `true`.
meta -- optional object containing metadata.
Convert the data source to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]