This class contains the parameters that define exponential squared fog, which gives a clear view near the camera and a faster than exponentially densening fog farther from the camera.
The color parameter is passed to the [page:Color] constructor to set the color property. Color can be a hexadecimal integer or a CSS-style string.
Read-only flag to check if a given object is of type [name].
Optional name of the object (doesn't need to be unique). Default is an empty string.
Fog color. Example: If set to black, far away objects will be rendered black.
Defines how fast the fog will grow dense.
Default is 0.00025.
Returns a new FogExp2 instance with the same parameters as this one.
Return FogExp2 data in JSON format.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]